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  1. #1
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    Join Date
    Nov 2013
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    91

    Summoner and BLM differences

    Yes, it's me again.

    I've already talked about my character Miranda, how she initially chose Gridania and Conjury for the beauty of the forest and peacefulness, but her universe keeps letting her down as she is easily taken advantage of and has been badly treated in the past. In a Nutshell, she is friendly and peace loving like Terra, but bitter and disillusioned underneath like Celes.

    I was thinking about how she could keep her CNJ skills, but have a more offense oriented job as well. After all, I think there's more than a few reasons to believe the Padjal are not as nice as they seem, plus it takes a very rare person to believe that Eorzeans are bastards and still care about being a healer for them. =D

    But now I'm curious as to what differences, if any, a SMN and a BLM would typically have as far as personality and mannerisms?

    The BLM story reminds me a lot of Rift, another game I like - weilding magic from the Void, but using that power to seal portals to it, much like the Elemental Planes in Rift. But the thing is, It's kind of implied in the BLM storyline that the further you wander down the path of the Black, the more your personality will shift towards being mean and evil. Is this true? Or are they referring more to your bond with the Gem, and a lot of BLMs being evil comes from the fact that naturally evil people often want a quicker path to power?

    SMN story has the Dark Summoner, but for the most part they seem to be sort of "rebellious scientists" whose methods might be questionable to the city states, but they have sworn to use their techniques against the Primals and never to give in to their tempering.
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    Last edited by AspectOfWinter; 04-04-2014 at 02:58 PM.