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  1. #11
    Player
    Lillia's Avatar
    Join Date
    Aug 2013
    Posts
    672
    Character
    Lillia Hope
    World
    Leviathan
    Main Class
    White Mage Lv 88
    @ Sacred I don't disagree that enmity bars are unreliable to a certain degree (only three dps jobs can slow down their enmity gain via skill btw; Black Mage, Summoner and Bard) but I will say from my personal point of view and this is just mines alone.... if what I am doing gets done then I personally don't give a care on how much damage any of the classes can or will do... as long as it gets done.

    Though that is just my view on it, I will also say that I also don't think this topic is even meant to be here... *cough* :x
    (0)
    Last edited by Lillia; 04-05-2014 at 02:26 AM.

  2. #12
    Player
    Sacred-Oblivion's Avatar
    Join Date
    Feb 2014
    Location
    Ul'Dah
    Posts
    172
    Character
    Familiar Parable
    World
    Coeurl
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Lillia View Post
    if what I am doing gets done then I personally don't give a care on how much damage any of the classes can or will do... as long as it gets done.
    That's exactly the right attitude. Once I start playing I'll just be a casual player, but I still want to progress through as much content as I can. To do that I'll need to know where I need to make improvements and that's where a parser can come in handy.
    (0)

  3. #13
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
    Posts
    1,798
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    there is a dummy in the game for a reason and the battle log, use them no need for a parser.
    (0)

  4. #14
    Player
    Sacred-Oblivion's Avatar
    Join Date
    Feb 2014
    Location
    Ul'Dah
    Posts
    172
    Character
    Familiar Parable
    World
    Coeurl
    Main Class
    Paladin Lv 90
    Meh not sure how useful this dummy is, but I'm skeptical that it could be anywhere near as useful as a parser. Unless of course I can take the dummy to a dungeon with me and it records all my dps data then whispers me the statistics.
    (0)

  5. #15
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
    Posts
    1,798
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    no need for it, you can check your rotations outside of dungeons then use them in dungeons. in the end parsers are not needed.
    (1)

  6. #16
    Player
    Lemon8or's Avatar
    Join Date
    Aug 2013
    Posts
    1,304
    Character
    Lemon Nate
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Lillia View Post
    We have an enmity bar for that.... If dps is low then it will be noticeable in a dps race and then the players can suggest changes non-aggressively with their team and find a way around it. :x
    Enmity bar doesn't correctly show how much damage you did. Every DPS but monk has a skill to drop their enmity (Elusive Jump or Quelling Strikes). The timing of these skills will obviously affect how much enmity they gain. Sure you can measure dps by seeing how fast the encounter goes but there are twice as many dps as there are tanks or healers so their performance are not as easily estimated.
    Quote Originally Posted by Musashidon View Post
    no need for it, you can check your rotations outside of dungeons then use them in dungeons. in the end parsers are not needed.
    Problem with that is real fights are no where close to perfect conditions like dummy. You'll understand more if you play melee dps at end-game.

  7. #17
    Player
    Sacred-Oblivion's Avatar
    Join Date
    Feb 2014
    Location
    Ul'Dah
    Posts
    172
    Character
    Familiar Parable
    World
    Coeurl
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Musashidon View Post
    no need for it, you can check your rotations outside of dungeons then use them in dungeons. in the end parsers are not needed.
    There are other mechanics involved than just rotations (e.g., enmity management, dungeon/boss mechanics, etc...)
    (0)

  8. #18
    Player
    LexSunfire's Avatar
    Join Date
    Mar 2014
    Posts
    143
    Character
    Lex Sunfire
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    using a parser is not a bannable offense. using a parser to harass others and/or to conduct actions players would not normally be able to do in the game is a bannable offense. there's a huge difference between the two. using a parser for self-improvement is likely not going to have any consequences. telling a player they suck because your parser says they're doing very low dps will definitely have consequences, especially if that player reports you, as they should. some of these parser programs are also adding other features that do way more than measure dps. i'm sure the warning yesterday was more about those other features. parsers aren't necessary to improve, but they can be helpful. a parser is not bannable. it's how people use the parser that may be bannable.

    and the announcement yesterday didn't state anything new. it was just a reiteration of previous statements.
    (0)

  9. #19
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
    Posts
    1,798
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Lemon8or View Post
    Problem with that is real fights are no where close to perfect conditions like dummy. You'll understand more if you play melee dps at end-game.
    and so this gives you the right to openly break the rules? nope. you don't need them it's called improvising, if you see you will never get a chance to keep certain buffs up (which is why grease lightning got a duration boost) work around it parsers just make it easier, remember you don't need them you just want them and personally i have nothing against parsers but if they say they are illegal you can't use them and these excuses you guys make are funny you can clearly see what you can and can't do during a fight use that knowledge.

    Quote Originally Posted by LexSunfire View Post
    snip
    using them is bannable if you say hey i have a parsers i can report you and get you suspended. its a hush hush fight club thing yoshi p has said this already. if you use a parser and never say anything about it you won't get in trouble but the moment you say i have parser it's reportable even if you didn't question someones dps.
    (2)
    Last edited by Musashidon; 04-05-2014 at 01:36 AM.

  10. #20
    Player
    Lillia's Avatar
    Join Date
    Aug 2013
    Posts
    672
    Character
    Lillia Hope
    World
    Leviathan
    Main Class
    White Mage Lv 88
    Quote Originally Posted by Lemon8or View Post
    Enmity bar doesn't correctly show how much damage you did. Every DPS but monk has a skill to drop their enmity (Elusive Jump or Quelling Strikes). The timing of these skills will obviously affect how much enmity they gain. Sure you can measure dps by seeing how fast the encounter goes but there are twice as many dps as there are tanks or healers so their performance are not as easily estimated.
    Ah, I didn't know drg also had a skill that slowed down enmity gain. Also I think most fights show where it's coming from.. take T4's soldiers and knights for example, if your melee is really slow on knights while your mages are burning through their soldiers like nothing... well... you can almost spot the problem right there.

    I'm not gonna say that there aren't times where one add is killed right when bugs pop with dread and the dread still goes down fine but when the bugs spawn the add should definitely be close to dead if not dead already, in this situation theres normally buffs that can help killing the dread too so it goes by fine with the right dps.

    But why would you need a parser to tell you that you're gonna die from slow melee or magical dmg? you should be able to plainly see that much. In those situations it's just really plain to see.

    (T1 can be done even with some in DL, I won't go into details about that turn considering when knowing what to do it's normally done smoothly and T2 is just enraged now. T5 well... I don't think people with serious dmg issues would have the easiest time in T4 so... I won't mention T5 due to that and... tbh Idk much about T5 to talk on it.)

    Putting coil aside, Dungeons.... most are a cake walk, (they just take learning) so you shouldn't need to watch someone else's dmg to see if they can get through those.

    Lastly EX's, Yeah a parser may be explained as helpful in those but sometimes the person messing up dies first or is noticed by someone else... so it doesn't matter anyways, most seeing "baddies" (as some call people) are catch them and insta kick them whether they were just going to learn or not.

    Least thats what I've seen done in some pfs on our server anyways, so a parser would probably just be used to harrass in that situation more than anything. (If just dmg is the issue and no one is dying then normally asking for people to bum it up or making suggestions does help least in runs I've had.)

    Again just my view, I am not saying I am 100% right or anything. I play a certain way and I'd not use a parser myself. I don't expect my views or feelings to change if someone can or will use one themselves nor if they find them useful.
    (0)
    Last edited by Lillia; 04-05-2014 at 02:29 AM.

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