Not this again - they couldn't 'improve on' 1.0 simply because the game itself was fundamentally broken - a poorly optimized game engine that just couldn't render a MMO environment, which resulted in shortcuts being made just to have some semblance of stability (copy and pasted environment maps, so called 'seamless' zones that actually weren't, but were in fact thinly disguised by simply joining zones with long boring tunnels/corridors, high res armour/character model textures that only added to the instability of the game engine in that it could only render a handful of character models on screen at once. Need I go on?).
After all, if it was such a simple matter of 'building on 1.0', then don't you think Yoshi would never have made ARR if it had been so easy as simply overhauling 1.0? 1.0 was a broken mess with some good ideas that were ultimately squandered by a talented, though apathetic, original producer (Tanaka), and hence the original game thoroughly deserved it's bullet behind the ear.
Having said that though, I did enjoy playing 1.0, and it indeed had a lot of potential (which version 1.23 did satisfy, more or less), but it was still never fully realized due to the aforementioned underlying flaws of it's design. There are a few things I miss from 1.0, but ARR just does things so much better.
But as this is a screenshot thread, I'm not going to derail it any further, so, here are a few of my 1.0 images:
1.0 Original Gridanian opening, with Enki admiring the trees.
Yda seen without her headwear in the Gridanian story!:
Enki posing in the swimwear from the original Moonfire Faire event in 2011:
The infamous Star Wars Ep IV reference:
One of the few screenshots I took on the day prior to the Calamity (I accidentally messed up the GUI in this):
The final moments of 1.0 (reactivated version I mean - not the 'End of an Era' event, but the month and a bit the servers were brought back online after that event, which were shut down for good on December 31st 2012. I thought it was appropriate to put Enki to sleep in that way):
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