Quote Originally Posted by Kiara View Post
Hi Alexis,

Sure it may seem frustrating, but it absolutely is possible that every sub-team is working on Patch 1.18, 1.19 and the major overhaul happening.

You ask "where the heck is the art department?"

How about making the R30 Thousand Maws of Toto-rak Dungeon and the R50 The Dzemael Darkhold Dungeon?

How about making the Bosses and additional creatures for these 2 new Raids?

How about making the new Rewards that come from the Dungeons and the Grand Companies?

How about working on the Frontier Quest Hubs that Yoshida-san talked about in his previous Letters?

How about working on the Beastmen Strongholds he's been talking about?

How about working on the Ifrit Boss Battle / Quest?

How about the planning and starting concepts and building the Major Map Reorganizations already mentioned in the "1 to 50 Zone" Thread?
You are very blind to what is going on.

Point to point

The 2 zones already existed and have since Open Beta Client.

The bosses/zones, the 4 (maybe 5?) mobs we've seen are all copy/pasted: Toad, Fat fish, Skeleton, Chigoes, and Kobolds from the very first SS.

We've not seen any rewards yet, they also could just be copy/pasta from original files/textures. We wont know until, they show us, but why havent they shown us?

The quest hubs are created from copy/pasting already ingame assets which fair enough is fine, but its still not new development work by an art team.

There are already a couple unaccessable beastmen strongholds ingame and they could be used, if not then we've had no images or any data from dev team to prove otherwise.

Ifrits already ingame, been there as im sure you know, and art team dont make quests.

All we have seen so far is copy/paste, copy/paste. That is all we've had.