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  1. #1
    Player
    mayonnegg's Avatar
    Join Date
    Sep 2013
    Posts
    184
    Character
    Mayonn Egg
    World
    Moogle
    Main Class
    Thaumaturge Lv 60
    It's one extra piece by piece at the start, so you have one fewer move to add quality on.

    *edit* 64 steps??? How???

    Do you use rumination or something?
    (0)

  2. #2
    Player
    Koroem's Avatar
    Join Date
    Aug 2013
    Posts
    125
    Character
    Koroem Kha
    World
    Behemoth
    Main Class
    Lancer Lv 80
    Quote Originally Posted by mayonnegg View Post
    It's one extra piece by piece at the start, so you have one fewer move to add quality on.

    This is the rotation I've been using posted over at the ffxivguild.com website. Can I safely just replace any of the Hasty touch in this rotation with a piece by piece as long as that piece by piece falls under a steady hands to hit the 667? Or is there a more optimal way to do it?
    • 1) Comfort Zone (Tricks?)
    • 2) Inner Quiet (Tricks?)
    • 3) Steady Hand II
    • 4) Waste Not II
    • 5) Hasty Touch
    • 6) Hasty Touch
    • 7) Hasty Touch
    • 8) Hasty Touch
    • 9) Steady Hand II
    • 10) Hasty Touch
    • 11) Hasty Touch
    • 12) Hasty Touch
    • 13) Hasty Touch
    • 14) Hasty Touch
    • 15) Manipulation (Tricks?)
    • 16) Steady Hand (Tricks?)***
    • 17) Piece by Piece
    • 18) Great Strides
    • 19) Piece by Piece**
    • 20) Ingenuity II
    • 21) Byregot’s Blessing
    • 22) Careful Synthesis II
    • 23) Careful Synthesis II
    • 24) Careful Synthesis II
    (0)

  3. #3
    Player
    mayonnegg's Avatar
    Join Date
    Sep 2013
    Posts
    184
    Character
    Mayonn Egg
    World
    Moogle
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Koroem View Post
    stuff
    I'm really not keen on Waste Nots near the start, especiall not Waste Not II. Waste Not II is 7 or 8 steps where you can't use tricks of the trade, and tricks of the trade is really useful. When I craft any 3-star gear I just start off with 2 piece by piece, using every trick of the trade possible, the 160 cp move to regain durability, then if i've got the cp after that I'll use a waste not 1/steady hand 2 for a couple of extra potential inner quiet stacks. Replacing any hasty touches towards the end with basic/standard touches, or extra great strides even. Just leave 128 cp for the final Byregot's bomb, or 110 without innovation.
    (0)

  4. #4
    Player
    Fince's Avatar
    Join Date
    Dec 2013
    Posts
    35
    Character
    Fince Idris
    World
    Mateus
    Main Class
    Goldsmith Lv 70

    yet another 3-star rotation

    requires 398CP and 416 craftsmanship.

    416 craftsmanship allows you to replace 1 pbp with a cs2. this is effectively 15 additional CP available in your rotation. you will need a supra or FC craftsmanship buff and everything max melded. then your offhand must have at least 12 craftsmanship.

    progress looks like : pbp (146) + 4x cs2 (75) = (446)

    1. Comfort Zone *
    2. Inner Quiet *
    3. Waste Not I
    4. Steady Hand II
    5. Piece by Piece
    6. Hasty Touch
    7. Hasty Touch #
    8. Hasty Touch #
    9. Hasty Touch *
    10. Steady Hand II $
    11. Hasty Touch $
    12. Hasty Touch $
    13. Hasty Touch $
    14. Hasty Touch *
    15. Master's Mend II *
    16. Steady Hand II
    17. Hasty Touch
    18. Hasty Touch
    19. Great Strides
    20. Ingenuity II
    21. Byregot's Blessing
    22. Careful Synthesis II
    23. Careful Synthesis II
    24. Careful Synthesis II
    25. Careful Synthesis II
    * - Tricks of Trade opportunities
    # - (Steady Hand block 1) - take one Trick after the marked steps as able then do five Hasty Touch in block 2)
    $ - (Steady Hand block 2) - use one Trick here if no Trick was used in block 1)
    (0)
    Last edited by Fince; 09-02-2014 at 03:11 PM.

  5. #5
    Player
    Fince's Avatar
    Join Date
    Dec 2013
    Posts
    35
    Character
    Fince Idris
    World
    Mateus
    Main Class
    Goldsmith Lv 70
    Taking some queues from Elasia, I've explored some CP over-subscription sequences based around 416 craftsmanship and 398 CP.

    i'm no fan of crafting macros. mainly because my DSL is pooh. so i'm gonna go for a more visual presentation. i think we can all figure out where the Tricks opportunities can be found so i won't try to spoon feed that. so here are some scenarios.


    1 Tricks of the Trade


    2 Tricks of the Trade


    3 Tricks of the Trade


    These are some scenarios based on ability choices that seem likely to me. but i know this could benefit from some thoughtful scrutiny.

    Surely some of the Pro crafters are realizing benefit of only needing one PbP in 3-Star recipes, so how are you taking advantage ?


    credit to Rhoda Baker and Gordon Tyler for their spiffy crafting site. FFXIV Crafting Optimizer
    (0)