I haven't noticed any difference on PLD or WAR. Occasionally, I would steal threat from my a tank but it's obvious that I popped CD and he didn't pop Fight or Flight or Unchained/Berserk.
I haven't noticed any difference on PLD or WAR. Occasionally, I would steal threat from my a tank but it's obvious that I popped CD and he didn't pop Fight or Flight or Unchained/Berserk.

I've noticed that I'm having a harder time holding hate in 4 man instances with both my warrior and paladin. I had issues holding hate seed running WP and Brayflox's HM, as well running as Halatali HM normally, with my paladin. My warrior seemed to hold aggro better than paladin. It's almost like they nerfed flash. In turn 2, my Summoner pulled aggro right off the tank on the disposal node on my first fester. I was using raging strikes, but I gave him time to land a combo by putting shadow flare down first. That is the only 8 man where I've seen a tank have issues. Ran turn 4 as warrior last night and had zero issues holding mobs.
Last edited by RobBull; 04-03-2014 at 02:18 AM.
Haven't noticed a change so far. I'll keep an eye on it though.


Was pulling off aggro a couple of times from the tank again, even in Stone Vigil (doing my Trial of the Brave) earlier.
What I've noticed is that PLD seems to be more vulnerable to such issues. In fact all the aggro I've pulled or close to pulling are all PLD. The Japanese thread in OP seems to suggest so too. WAR doesn't seem to be affected or affected as much, but my raid's WAR told me that in 2.1 he could get away without Defiance on for dungeon stuffs but right now he don't think he can get away with it anymore.


http://forum.square-enix.com/ffxiv/t...11#post1999511
Official answer posted to JP forum. In summary, "Nothing changed about hate generation. But if you noticed something wrong, you can post to bug-report forum. We checked one reported issue but it was normal behavior."
Sorry for my poor English, Thank you.


Thanks for your update, I didn't actively follow that thread so I didn't notice the update. Your English is good, I wish I can speak Japanese as well as you could speak Englishhttp://forum.square-enix.com/ffxiv/t...11#post1999511
Official answer posted to JP forum. In summary, "Nothing changed about hate generation. But if you noticed something wrong, you can post to bug-report forum. We checked one reported issue but it was normal behavior."
Sorry for my poor English, Thank you.![]()

That would explain why switching back to level Warrior it feels much weaker in the threat department. Instantly noticeable for me and quite annoying for that first DF group after weeks.
As a PLD, I've noticed this, too. It's not just flash, I try comboing to pull off a monk, and it's all I can do to keep up. I never had this problem before 2.2. It's gotten to the point where my FC would rather not speedrun with a PLD.
Never lost hate in 2.0, never lose hate now. Less or more, doesn't matter to me.
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