Page 4 of 17 FirstFirst ... 2 3 4 5 6 14 ... LastLast
Results 31 to 40 of 196

Hybrid View

  1. #1
    Player
    Pandastirfry's Avatar
    Join Date
    Aug 2011
    Location
    Under a pile of rubble that was Ul'dah
    Posts
    586
    Character
    Meneyota Kunyaa
    World
    Hyperion
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Arcaloid View Post
    I never actually played XI, but I assume people weren't farming for 1 mob for weeks by just typing Tab key and using 1 skill.
    Yeah... They did, or at least I did. Red Mage or Bard
    .... Tab, Tab, Tab, Tab, "Holy Crap! Dia Macro"... Wait for the RMT bot to kill it... Tab Tab Tab...etc etc.

    The only NM I remember teally well from XI... Huu Mujoh(or something like that) The Tempest, Yagudo caster. I spit his name in disgust, and he is my go to example of the thing that were fundamentally flawed about XI, I still remember his spawn locations and his abilities, all because he dropped the Monster Signa, a weapon that was great for Mithra Bards, which I was. I spent YEARS camping him... Never saw it drop once.

    And as to the atmas... Is everyone forgetting the currency grind for XI's weapon upgrades that took most people YEARS to farm up enough for them?
    (0)
    Last edited by Pandastirfry; 04-02-2014 at 05:43 PM.

  2. #2
    Player
    Amberion's Avatar
    Join Date
    Sep 2013
    Posts
    499
    Character
    Amberion Eurelt
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Pandastirfry View Post
    Yeah... They did, or at least I did. Red Mage or Bard
    .... Tab, Tab, Tab, Tab, "Holy Crap! Dia Macro"... Wait for the RMT bot to kill it... Tab Tab Tab...etc etc.
    Well, your problem was that you where using a macro when there was someone competing with you. Macro seemed to lag a bit. Best way was to just target yourself, go to spell/ability menu, pick your skill then that blue arrow would show up. And then just tab around with that and hit "enter" when mob popped.

    And well, RMT pretty much sucked at claiming most NMs.

    EDIT:

    Wonder what some people nowadays would think if they had to farm gil just to be able to party. Or for new gear.
    (0)
    Last edited by Amberion; 04-02-2014 at 05:40 PM.

  3. #3
    Player
    Pandastirfry's Avatar
    Join Date
    Aug 2011
    Location
    Under a pile of rubble that was Ul'dah
    Posts
    586
    Character
    Meneyota Kunyaa
    World
    Hyperion
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Amberion View Post
    Well, your problem was that you where using a macro when there was someone competing with you. Macro seemed to lag a bit. Best way was to just target yourself, go to spell/ability menu, pick your skill then that blue arrow would show up. And then just tab around with that and hit "enter" when mob popped.

    And well, RMT pretty much sucked at claiming most NMs.

    EDIT:

    Wonder what some people nowadays would think if they had to farm gil just to be able to party. Or for new gear.
    Yeah after the first two years, I learned that truck... The next 4 years was because the RNG Gods hated me and eventually that coupled with FFXI's other numerous and glaring faults caused me to quit.

  4. #4
    Player
    PandaPause's Avatar
    Join Date
    Sep 2013
    Posts
    433
    Character
    Tonbo Skywarp
    World
    Goblin
    Main Class
    Monk Lv 70
    Quote Originally Posted by Pandastirfry View Post
    The only NM I remember teally well from XI... Huu Mujoh(or something like that) The Tempest, Yagudo caster. I spit his name in disgust, and he is my go to example of the thing that were fundamentally flawed about XI, I still remember his spawn locations and his abilities, all because he dropped the Monster Signa, a weapon that was great for Mithra Bards, which I was. I spent YEARS camping him... Never saw it drop once.

    And as to the atmas... Is everyone forgetting the currency grind for XI's weapon upgrades that took most people YEARS to farm up enough for them?

    So much this ^
    I also camped a lot of those NMs in ffxi and built a relic. Everything in that game was a grind and a long one. The atma farming is the closest thing to a grind in ffxiv and even at 40 hrs its still laughable.
    (0)

  5. #5
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by PandaPause View Post
    So much this ^
    I also camped a lot of those NMs in ffxi and built a relic. Everything in that game was a grind and a long one. The atma farming is the closest thing to a grind in ffxiv and even at 40 hrs its still laughable.
    the list can go on and on in FFXI... from the simplest pair of boots, the level 24 head piece, the nin/sam gloves that I never got, byne bills, etc, etc, etc... There is one thing that people are grinding for here with no competition, no ridiculous waiting times. It really is just a "deal with it" type of situation. Also, the only thing that really sucks about it is that you need to do low level stuff... really is kind of... silly, tbh.
    (1)

  6. #6
    Player
    PandaPause's Avatar
    Join Date
    Sep 2013
    Posts
    433
    Character
    Tonbo Skywarp
    World
    Goblin
    Main Class
    Monk Lv 70
    Quote Originally Posted by Lord_Zlatan View Post
    the list can go on and on in FFXI... from the simplest pair of boots, the level 24 head piece, the nin/sam gloves that I never got, byne bills, etc, etc, etc... There is one thing that people are grinding for here with no competition, no ridiculous waiting times. It really is just a "deal with it" type of situation. Also, the only thing that really sucks about it is that you need to do low level stuff... really is kind of... silly, tbh.
    To another Goblin player!

    (0)

  7. #7
    Player
    Amberion's Avatar
    Join Date
    Sep 2013
    Posts
    499
    Character
    Amberion Eurelt
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Lord_Zlatan View Post
    the list can go on and on in FFXI... from the simplest pair of boots, the level 24 head piece, the nin/sam gloves that I never got, byne bills, etc, etc, etc... There is one thing that people are grinding for here with no competition, no ridiculous waiting times. It really is just a "deal with it" type of situation. Also, the only thing that really sucks about it is that you need to do low level stuff... really is kind of... silly, tbh.
    Speaking of FFXI NMs. Most people never realized that it was better to just farm the gil for it. Farming silk, tree cuttings or beastmen blood would remove most of the RNG for people that didn't have luck.
    (1)

  8. #8
    Player MurakumoMillennium's Avatar
    Join Date
    Jan 2014
    Posts
    408
    Character
    Murakumo Millennium
    World
    Leviathan
    Main Class
    Miner Lv 50
    Quote Originally Posted by Delorean View Post
    Gaming doesn't dominate some of our lives.
    It doesn't need to. Sure, somebody can play for 24 hours and finish their atma farming quickly, but if they can do it in ONE DAY then a very casual player with a few hours on their hands can do it within a couple of weeks.

    Quote Originally Posted by Arcaloid View Post
    I never actually played XI, but I assume people weren't farming for 1 mob for weeks by just typing Tab key and using 1 skill.
    lol no, of course not! You were farming 1 mob for weeks by waiting for hours for it to even spawn to begin with. With competition at that!

    Why back in my day we competed for mobs that dropped endgame gear (with an awesome 10% drop rate!) that only spawned once per day, and that was with dozens of other people there doing the exact same thing.
    (1)

  9. #9
    Player
    Calyanare's Avatar
    Join Date
    Aug 2013
    Posts
    431
    Character
    Calyanare Vendaurel
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by MurakumoMillennium View Post
    It doesn't need to. Sure, somebody can play for 24 hours and finish their atma farming quickly, but if they can do it in ONE DAY then a very casual player with a few hours on their hands can do it within a couple of weeks.
    Actually, my problem with the Atma thing is that what you just said there is completely false. If it took an equal amount of grinding/effort for anyone to get it, I would be fine with it, even if it took WEEKS (which I think it should). However, some people being done in 8 hours while I grind for 26 hours and only have 1/12, something is horribly wrong.

    Quote Originally Posted by CamAlch View Post
    Why? Because everything is on a fast track and even if there is actually enough content you are able to blow through all of it far too quickly. MMO's had a grind aspect for a reason. Because the game itself is intended to have no end, its not like playing a single player RPG where you purchase the game and then play it through. And one of the ways they keep the game going is by designing content that takes time to complete, RNG is part of that. It does have its place.
    Not asking for there not to be a grind. I'm asking for the amount of grinding to be equalized a little bit, so that it's a long grind for everybody and not just those who are unlucky. This is what all of you "OMG I finished mine in 8 hours so it's not a problem" people don't understand. I'm one of the unlucky ones. I've been grinding FATEs a total of 26 hours now and have one, that's right, ONE Atma. I don't want them to take away the grinding, I just want it to be equal (and ideally somewhere in between the extremes that exist now).

    Quote Originally Posted by mythicrose View Post
    I'll consider myself fortunate seeing how you only have one after 26 hours.
    And I consider myself fortunate alongside someone in another thread who said they only have one after 32 hours. All these people saying it's fine really have no idea.
    (5)
    Last edited by Calyanare; 04-02-2014 at 10:19 PM.

  10. #10
    Player
    File2ish's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    839
    Character
    Olwen Mercier
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Arcaloid View Post
    I never actually played XI, but I assume people weren't farming for 1 mob for weeks by just typing Tab key and using 1 skill.
    Some people farmed one NM for weeks trying to get one item (like a rare drop weapon). And for some NMs you had to kill specific normal monsters in an area to get said NM to pop... Which was RNG itself (with widescan you could see the mobs in an area, say of all the damselflies in an area of 4 squares on the map, you had to kill 3rd one on the list [and only the 3rd] in a specific group of flies to get the NM to pop in it's place). Then if someone else that isn't in your party/alliance claims it before you, you can't get anything from it, can't even attack it. So you'd lose your chance for your 10% drop rate item you want until you can get it to repop.

    At least with FATEs everyone has a chance and it isn't a 1-12+ hour respawn rate for FATEs that aren't Odin and Behemoth.

    And auto attacks were a main source of damage in FFXI. Auto-attacks built up TP which you could then use to do a single weaponskill like Vorpal Blade or Dancing Edge once TP was at 100%-300%. A WS would burn all the TP you have and you start from 0 again and rebuild TP to do another WS, which took a while depending on your job, accuracy, and skill level with whatever weapon type you're using (if you had 100 sword skill at level 75 Paladin, you couldn't hit anything your level).
    (1)
    Last edited by File2ish; 04-03-2014 at 01:18 AM.

Page 4 of 17 FirstFirst ... 2 3 4 5 6 14 ... LastLast