The game is unplayable right now.. fix the servers SE please
Mi ISP is Movistar ( Chile )
The game is unplayable right now.. fix the servers SE please
Mi ISP is Movistar ( Chile )
Do you even bother to read before qqing? The horrible lag in dungeons is due to too many people running them. The can be solved by upgrading the servers but that would be a bad business choice because once people got what they need and stop doing them (mainly, once crafting stops being profitable), the money spend to upgrade will be wasted. Another choice is to lower the incentives to run these dungeons so people would stop spamming them so much. I guess its a good sign that people at least have something they want to do I suppose.
If you are complaining about lags OUTSIDE of dungeons than I apologize, though I seriously doubt that is what you are complaining about. If that is the case then the problem almost certainly lies with you, your ISP, or your area.
Yes there is lag spikes inside the dungeons but there is also outside. During normal quest items interactions take too long to start and fight with enemys above your level and even 2 or 3 levels below turns out to be a gambling game. Those lags started this week i hope the situation go back to normal soon.
Last edited by redalertgco; 03-31-2014 at 08:54 AM.
It's a worse business decision NOT to upgrade. Because not upgrading pisses customers off and they then go on to an MMO where the devs actually ponied up for some real servers. The LAST thing they need right now is garbage performance kicking their numbers in the nuts. The latter isn't even a choice >.> The hell else are people going to do? Quit. In droves. It's called you spend money to make money. Though I'm actually curious as to whether this is ACTUALLY a problem with the type of server and not that one of their servers is kicking the bucket and they're scrambling to figure out which.
There was a notice put out that they are aware of the issue, but it certainly is NOT just normal lag from high traffic. There is a several second gap between when spells are cast and when they go off in many dungeons (particularly 4-person instances found using DF). The game is virtually unplayable.
It's 2014. Hire more iron from amazon or whoever. You don't need to "buy" more machines. You can hire them and then drop them when don't need anymore. But "cloud" or "scenery streaming" (so less loading frontiers ingame) seem words SE don't know at all. They program this as if we still were at FFXI 8 years ago.Do you even bother to read before qqing? The horrible lag in dungeons is due to too many people running them. The can be solved by upgrading the servers but that would be a bad business choice because once people got what they need and stop doing them (mainly, once crafting stops being profitable), the money spend to upgrade will be wasted.
The skill lag is really bad right now.. the combos don't trigger and people teleports sometimes.. I see this all the time in dungeons.. but also sometimes in town.
Please fix, This lag is horrible...
Server: Coeurl
ISP: ATT Uverse
If it's just high traffic server lag, then it's the most severe case of it I've ever seen.
It looks more like broken netcode, or a serious server problem.
The game is almost unplayable. Some content would be silly to even attempt the way the lag is now.
Welcome to Update 2.2.
THROUGH THE LAGSTROM.
Why is it called "Emergency Maintenance" when its become so routine?
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.