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  1. #1
    Player
    Taerra's Avatar
    Join Date
    Nov 2013
    Posts
    127
    Character
    Taerra Elyssia
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 53

    Props to an awesome game, but I just cannot "connect"

    I feel like grinding to get gear and now ( sigh atma ) is a waste because I can't connect to any of the current in-game jobs. Why bother getting an atma weapon for my blm when in fact I'm just cruisin' along until a new job comes out ?

    None of them gets me excited, I'm basically just "waiting" on rdm/blu or some other kind of magic/melee hybrid to come out. This is kinda of a depressing way of playing a game.

    Anyone else feels the same ?
    (3)

  2. #2
    Player
    Grizzlebeard's Avatar
    Join Date
    Oct 2013
    Posts
    364
    Character
    Fey Darkwalker
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Taerra View Post
    Anyone else feels the same ?
    Pretty much yes. The classes/jobs are such watered-down versions of their FFXI counterparts that I feel little to no excitement at playing them. That said, while I'd love to see other jobs like Ninja, Red Mage, or Dancer released I have to temper my enthusiasm with the knowledge they'll be as bland and uninspiring as the current choices. It'll just be a different flavoured whack-a-mole.
    (4)

  3. #3
    Player
    Vaara's Avatar
    Join Date
    Sep 2013
    Posts
    53
    Character
    Altimis Vaara
    World
    Raiden
    Main Class
    Monk Lv 90
    Quote Originally Posted by Grizzlebeard View Post
    Pretty much yes. The classes/jobs are such watered-down versions of their FFXI counterparts that I feel little to no excitement at playing them. That said, while I'd love to see other jobs like Ninja, Red Mage, or Dancer released I have to temper my enthusiasm with the knowledge they'll be as bland and uninspiring as the current choices. It'll just be a different flavoured whack-a-mole.
    For jobs like Black Mage I would probably agree, but the various melee DPS in 11 were pretty watered down already. I would say Monk is far more enjoyable in 14.
    (2)

  4. #4
    Player
    Grizzlebeard's Avatar
    Join Date
    Oct 2013
    Posts
    364
    Character
    Fey Darkwalker
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Vaara View Post
    For jobs like Black Mage I would probably agree, but the various melee DPS in 11 were pretty watered down already. I would say Monk is far more enjoyable in 14.
    Monk is one of the few FFXI jobs I didn't play past 20 but, I agree with you, it didn't exactly seem busy with skills. I predominantly played ninja, paladin, dancer, corsair and to a lesser extent bard and white mage. The differences in skillsets between some of those jobs in FFXI and FFXIV is massively significant and rather saddening.
    (1)

  5. #5
    Player Lithera's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,225
    Character
    Randolont Althoreaux
    World
    Midgardsormr
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Grizzlebeard View Post
    Monk is one of the few FFXI jobs I didn't play past 20 but, I agree with you, it didn't exactly seem busy with skills. I predominantly played ninja, paladin, dancer, corsair and to a lesser extent bard and white mage. The differences in skillsets between some of those jobs in FFXI and FFXIV is massively significant and rather saddening.
    PLD at 50 was Flash spam, Fast Blade or RLB, Sentinel and the occasional self cure. BRD at 50 used maybe 3 songs regularily. WHM had 4 cures but only used 3 because Cure IV could get you killed. Other than that it was pro/shell every 30 mins and remove a few statuses between cures.
    (1)

  6. #6
    Player
    Darske's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    142
    Character
    Darske Aldrech
    World
    Ultros
    Main Class
    Thaumaturge Lv 50
    There's a few jobs I really like playing, but the ones I like most haven't been added yet. Only a matter of time until they add Thief and Samurai though, and one of the things I like most about XIV is how the game world feels like it's growing and changing as time goes on- much like how Revenant's Toll expands with each major patch.

    I'm content with playing the jobs I do like, while watching the game world grow around me. I wonder how long it'll take before we've got access to Ishgard, or maybe an expansion to Garlemald...
    (1)

  7. #7
    Player
    CYoung187's Avatar
    Join Date
    Dec 2013
    Posts
    865
    Character
    Colman Meridius
    World
    Famfrit
    Main Class
    Goldsmith Lv 60
    I agree the classes are kinda bland, especially mages. I'm not even sure I am excited for RDM, the best part of it is the large selection of abilities. Mage classes in XIV have so little abilities to choose from. Elemental weaknesses are irrelevent. I miss having that large list of spells I could use, even if I rarely used a lot of them. How would they even handle BLU when they seem dedicated to every class having so few abilities?
    (5)

  8. #8
    Player
    Metabug's Avatar
    Join Date
    Sep 2013
    Posts
    139
    Character
    Mon'sae Crux
    World
    Lich
    Main Class
    Dark Knight Lv 60
    Consoles/Gamepad limitations.
    (0)

  9. #9
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Metabug View Post
    Consoles/Gamepad limitations.
    right because the game people are referencing (FFXI) was not available on consoles, that were coincidentally played with a gamepad.

    People forget that a lot of the abilities and such that comprised such a huge list were added after the fact. We will need more abilities for sure, but your naive to think that what we have now will be the final incarnations of these jobs.
    (4)

  10. #10
    Player
    CYoung187's Avatar
    Join Date
    Dec 2013
    Posts
    865
    Character
    Colman Meridius
    World
    Famfrit
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Lord_Zlatan View Post
    right because the game people are referencing (FFXI) was not available on consoles, that were coincidentally played with a gamepad.

    People forget that a lot of the abilities and such that comprised such a huge list were added after the fact. We will need more abilities for sure, but your naive to think that what we have now will be the final incarnations of these jobs.
    You're* and I don't think anyone said that. This game is based on rotations, so I doubt it will ever have anywhere the amount of abilities XI had. Some of these jobs to be added just won't be the same as their XI versions that people hope for.
    (0)

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