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  1. #1
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    You guys are overlooking the OBVIOUS solution:

    Atmas in the Mog Station store! A steal at only $1.99 per Atma!

    *Gets pelted with thrown rotten tomatoes.*
    (3)

  2. 04-02-2014 01:40 AM

  3. #3
    Player
    Lucke's Avatar
    Join Date
    Nov 2012
    Posts
    1,661
    Character
    Lucke Arrayo
    World
    Hyperion
    Main Class
    Gunbreaker Lv 80
    I've seen a suggestion floating around that is something like "Adds drop chance per FATE done". So like, if Atmas have a 1% drop chance (just spit ballin' here), each FATE you complete adds 0.1% chance to drop up to a max of 5% if you don't log-out or leave the zone. If you do, the drop chance reverts to the 1% drop.

    At least this way you are sorta affecting the RNG in a positive way. Would boost player morale I think, and they would be more willing to suck it up.
    (0)

  4. #4
    Player
    Myrhn's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,010
    Character
    Myrhn Shirayuki
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Lucke View Post
    I've seen a suggestion floating around that is something like "Adds drop chance per FATE done". So like, if Atmas have a 1% drop chance (just spit ballin' here), each FATE you complete adds 0.1% chance to drop up to a max of 5% if you don't log-out or leave the zone. If you do, the drop chance reverts to the 1% drop.

    At least this way you are sorta affecting the RNG in a positive way. Would boost player morale I think, and they would be more willing to suck it up.
    Maybe that is happening and you just dont know it.
    (0)
    I love the official forums, they tell you to use the search for thread about what you wanted to talk but when you use it they judge for necro a thread.


  5. #5
    Player
    Gesser's Avatar
    Join Date
    Sep 2013
    Location
    New Gridania
    Posts
    728
    Character
    Saedrin Nightfury
    World
    Gilgamesh
    Main Class
    Pugilist Lv 94
    When I suggest Maps over FATE's... Atma's aren't rolled on, they enter your or any participants inventories just as they do now upon completion, also players are welcome to party up for other players' maps & receive credit just as they do for FATE's.

    The higher drop chance accounts for the fact every player can only decipher 2 maps per day & don't get the option of picking their zone.
    (0)

  6. #6
    Player

    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    668
    FATEs are bad for your health!
    (1)

  7. #7
    Player
    Gesser's Avatar
    Join Date
    Sep 2013
    Location
    New Gridania
    Posts
    728
    Character
    Saedrin Nightfury
    World
    Gilgamesh
    Main Class
    Pugilist Lv 94
    Quote Originally Posted by Arkghyom View Post
    FATEs are bad for your health!
    QFT. Haha word. It wouldn't be so bad if they'd made some more interesting FATE's... or put some mechanics into them (like outer-world dungeon bosses).
    (0)

  8. #8
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    You know what would be cool? A puzzle mini-game.

    Give the atma something like a 25% drop rate, but make it so when it drops, we need to solve a little puzzle in order to have it fuse with our weapon. I'm thinking of something similar to treasure caskets in FFXI, where you had to solve a little logic puzzle to open the chests, and the puzzles were even a little luck based.
    (0)

  9. #9
    Player
    Djeserit's Avatar
    Join Date
    Oct 2011
    Location
    Limsa
    Posts
    304
    Character
    Daeada Fehr
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    OR.....

    Since there are 12 categories of challenge logs, aside from overall completion, they could have had atma as a reward for finishing each category.

    I hate PvP, but I would have suffered through 10 matches + 3 wins for an atma. Everything else I clear normally.

    Alternatively, they could have made them unique, and just awarded 1 (you don't already have) per completed category. That way not everyone would be forced to do everything, but if you wanted to do it as quickly as possible you would be.
    (0)
    Last edited by Djeserit; 04-02-2014 at 02:54 AM.

  10. #10
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Djeserit View Post
    I hate PvP, but I would have suffered through 10 matches + 3 wins for an atma. Everything else I clear normally.
    This brings up an interesting point. I'm no fan of PvP either, and from simple observation I honestly don't see a whole lot of PvPers around the world. It seems that PvP has really isolated itself from the rest of the game.

    Participating in PvP for atma would be a refreshing change from FATE grinding. And who knows, maybe all these people who have been dismissive of PvP without even trying it may discover they actually enjoy it.
    (0)

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