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  1. #1
    Player
    corydor's Avatar
    Join Date
    Aug 2013
    Posts
    43
    Character
    Corydor Whitestar
    World
    Cerberus
    Main Class
    Gladiator Lv 70

    Turn 4 Coil impossible to run 2.2

    Just a quick suggestion would it be possible to add some more tank pieces to turn 4 of coil pls because the way it stands at the moment it is next to impossible to get any tanks to run it. Simply because there is nothing that drops there that is equal to the hassle which is frustrating because every other class has something decent that drops there. I queued in party finder with a full party barring two tanks for over 4 hours and eventually had to give up.

    Before someone says you will be able to Duty find it soon i can't see any tanks queuing in duty finder for it either. Before at least tanks had to do turn 4 to do turn 5 now it is avoided like the plague leaving a lot of classes without some decent alllagan gear since 2.2
    (0)

  2. #2
    Player
    MCS's Avatar
    Join Date
    Feb 2014
    Posts
    20
    Character
    Ricad'ganteng Bangetz
    World
    Masamune
    Main Class
    Gladiator Lv 50
    Make a GREED party.
    (7)

  3. #3
    Player
    corydor's Avatar
    Join Date
    Aug 2013
    Posts
    43
    Character
    Corydor Whitestar
    World
    Cerberus
    Main Class
    Gladiator Lv 70
    That would be an interesting suggestion but there is no way for you to make sure everyone greeds and doesn't use need, now if SE added a option to ask the party if they agreed to all greed only similar to the abandon instance vote if it pass it deactivates the need button for everyone then it would work.

    There is another suggestion for DEVS an option to make an instance greed only would help no end getting jobs to do an instance because no matter the job everyone would get a chance to get what they wanted. just make it a party finder option only.
    (0)

  4. #4
    Player
    FurryFury's Avatar
    Join Date
    Jan 2014
    Posts
    52
    Character
    Cherish Cheshire
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Greed party is the default solution. Yes, you can run into a douchebag player, but overall people tend to obey the party rules.
    Sometimes greed winner will even stay for 2-3 runs after getting his/her loot, just for a good karma.
    "Need" in successful "Greed" T4 party today, miss succesful Levi EX party tomorrow because you've been blacklisted by 7 players.
    (5)

  5. #5
    Player
    OPneedNerfs's Avatar
    Join Date
    Nov 2013
    Location
    Gridanian at heart
    Posts
    520
    Character
    Zyxt Fair
    World
    Tonberry
    Main Class
    Summoner Lv 90
    Move t5 armor pieces to other turns, make t5 drop 2 weapons per clear.

    Problem solved.
    (8)

  6. #6
    Player
    Kyana's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    395
    Character
    Kyana Nekote
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by corydor View Post
    That would be an interesting suggestion but there is no way for you to make sure everyone greeds and doesn't use need, now if SE added a option to ask the party if they agreed to all greed only similar to the abandon instance vote if it pass it deactivates the need button for everyone then it would work.

    There is another suggestion for DEVS an option to make an instance greed only would help no end getting jobs to do an instance because no matter the job everyone would get a chance to get what they wanted. just make it a party finder option only.
    I agree that SE should implement a set of tools for loot management.
    1. A loot master where the leader can distribute loot among party members (mainly for FC).
    2. A need/greed setting (checkbox) when forming a party with partyfinder, where the party leader can set a fixed "greed only" mode, disabling the need function.
    (3)

  7. #7
    Player
    MrDiezel's Avatar
    Join Date
    Dec 2013
    Posts
    194
    Character
    Diezel Lon'dik
    World
    Cactuar
    Main Class
    Pugilist Lv 50
    I will admit that this dungeon requires skilled Tanks to complete amongst any other content. But, there are like.. 2 tank pieces. Really is no point in tanking it.
    (1)

  8. #8
    Player
    corydor's Avatar
    Join Date
    Aug 2013
    Posts
    43
    Character
    Corydor Whitestar
    World
    Cerberus
    Main Class
    Gladiator Lv 70
    MrDiezel
    I will admit that this dungeon requires skilled Tanks to complete amongst any other content. But, there are like.. 2 tank pieces. Really is no point in tanking it.
    This was my point there are 4 striking pieces, 3 casting, 3 healing, 2 maiming and only 2 tank pieces other classes need to do this turn to get access to these pieces, which we can't do because how tank intensive the fight is and no reason for a tank to do it. I am sorry but that is poor design i know originally you needed to give tanks gear first for progression but now rearrange them a little to spread them out SE pls

    *Correction there are actually 4 healing pieces in this coil just to keep my facts accurate but it makes my point even more*
    (0)
    Last edited by corydor; 04-02-2014 at 10:24 PM. Reason: information incorrect

  9. #9
    Player
    corydor's Avatar
    Join Date
    Aug 2013
    Posts
    43
    Character
    Corydor Whitestar
    World
    Cerberus
    Main Class
    Gladiator Lv 70
    I agree that SE should implement a set of tools for loot management.
    1. A loot master where the leader can distribute loot among party members (mainly for FC).
    2. A need/greed setting (checkbox) when forming a party with partyfinder, where the party leader can set a fixed "greed only" mode, disabling the need function.
    I like these ideas i agree with this or at least make the coil DF greed only automatically i am not saying make all duty finder greed only, just the coil so that people can actually have a chance to get the gear they need on a job they want to do it on or is needed.

    OPneedNerfs
    Move t5 armor pieces to other turns, make t5 drop 2 weapons per clear.

    Problem solved.
    Another good idea it is not like taking the gear off turn 5 will make people do turn 5 less, they will always do it for access to turn 6 and above and the weapon.
    (0)

  10. #10
    Player
    Lemon8or's Avatar
    Join Date
    Aug 2013
    Posts
    1,304
    Character
    Lemon Nate
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Greed party is probably the best solution for random people. I ran it with FC 12 times on Sunday and got most of the drops in turn 4 so... depends on how RNG goes, I myself might not tank that turn later on.

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