I like how the game doesn't crash randomly anymore... oh wait it still does >.<
There's lots of new quests with rewards nobody needs
But at least the texts are interesting... if you play a modern mmorpg to read texts :/

I like how the game doesn't crash randomly anymore... oh wait it still does >.<
There's lots of new quests with rewards nobody needs
But at least the texts are interesting... if you play a modern mmorpg to read texts :/


getting rid of random SP gains
all the UI improvements
introduction of mini NMs
Side-quests had potential but they're too damn short, give crappy rewards, and aren't repeatable.
Oh I liked when they gave mob an actual level rank instead of some stupid color/shape crap.
I have 8 crafts at 50. All I did was watch T.V. and spam standard for easy mode synths. Enjoy leveling those crafts in 1.19 and beyond everyone!
Oh hell I should have added that to my list as well. The aggro icon for now isn't much of a concern since I already knew what aggroed that is currently in game. The actual level indicator though is very welcomed.
I guess it's kind of helpful. I wouldn't really care if it was there or not but I guess it makes things more convenient if you're looking for a level-appropriate mob to kill.


I love aggro icon, mostly because it rages few people.![]()
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