Personally I don't mind the new dungeons. Yes they're very easy, but at the same time they're more enjoyable and feel like less of a chore to run for tomes than the previous tiers did.
Personally I don't mind the new dungeons. Yes they're very easy, but at the same time they're more enjoyable and feel like less of a chore to run for tomes than the previous tiers did.
This has been said, but in a different way. Not only you, but the rest of the players are overgeared. Much more now in the early times when even the most geared+skilled people run these dungeons. (Maybe they won't in the future if they discover a place to farm tomes quicker and there's not the novelty of the place.) If you met in DF people with the minimum ilvl required, you would see if it they are that easy.
WP and AK are not so easy, if you and your party are not overgeared and know the place like your home. You run now (well, before 2.2, I don't know now) WP with basic gear without knowing the place and probably you meet mostly overgeared people that will save the day. I have done lots of WP, and from time to time a fresh level 50 is there, and we win anyway, a bit slower and maybe with a wipe. By the way, remember how the Wall at AK was a tragedy for many players until most were overgeared and it died so soon. I find WP easy now, I didn't find it easy the first times I did it when fresh level 50 and not so overgeared parties.
Aurum Vale is quite easier than WP, but as people are synced and can't be much overgeared, look how many people cry because it is "so" difficult.
Last edited by JonBigwood; 04-02-2014 at 08:51 PM.
Yes, it's difficult to find the "sweet spot" where a dungeon is difficult enough to be fun, but not as difficult to discourage people. That sweet spot is different for each player and even for each player+gear+skill. The more geared+skilled you get, the easier it becomes. At first you suffer, later you enjoy, later you might get bored if you find it too easy.
Look Pharos Sirius (and AK too): people didn't run it, even didn't do the roulette because it was too difficult for the rewards it gave. Look all the problems that Titan HM gives. With the echo I suppose it will get a bit better. I agree with you in that you have to enjoy while you farm, but not in that they are very easy. They are easy for overgeared parties.
Last edited by JonBigwood; 04-02-2014 at 08:54 PM.
It's called variety, so people don't have to run only wp for tomes anymore.
I am pretty sure a party composed of ilvl 55 running brayflox HM will be a nightmare.
But i have to thank SE for at least making a dungeon that is easy to farm and yet enjoyable.
In WP it is just trash, trash, trash, and boring boss. At least in Brayflox HM, the bosses were more interesting. Dodging those Commander's bomb, and shoving bombs away is not sleep inducing unlike WP's boss.
"Anyone else feel like the new content designed for casual play and tuned for gear thirty item levels below me is too easy? I haven't gotten to try the new stuff that's actually supposed to be hard yet, but... yeah. This new content is so easy it's insulting."
I don't know if the dungeons are actually easier, or if they just feel like it because I have better gear and more experience now than when I first hit 50. Maybe a bit of both.
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