Anyone else feel like the new content got hit with a large stick in the head too many times? It's so easy it's insulting....
Or at least all the new dungeons and leviathan "hard" mode. Havent gotten into coil or EX yet....but yeah.....wow....
Anyone else feel like the new content got hit with a large stick in the head too many times? It's so easy it's insulting....
Or at least all the new dungeons and leviathan "hard" mode. Havent gotten into coil or EX yet....but yeah.....wow....
Last edited by Kajidourden; 04-01-2014 at 09:07 AM.
Me personally I'm glad they are easy. Was wp and ak easy? Yes they were. A lot of people such as myself can't do coil well due to time in day and no voice communication. This makes getting coil armor very very difficult and I've never done coil. Dungeons are not meant to be hard they are supposed to be an easy time sink to still get the best armor in the game. I personally would not have time to log in daily and spend half my night in coil. Which is what you should be doing if you can.
They released new coil and easy dungeons. If you want the challenge do coil. If you don't have time do the dungeons. They make content for everyone.
They're easy because many players are already well overgeared for them. Personally speaking, I had quite a bit of difficulty running the story quests to unlock Leviathan (The enemy encounters in Sapsa Spawning Grounds feel as though they've been retuned to provide that challenge even at i80). But as for everything else, yes it SEEMS easy, but try running it at the base ilvl requirement or slightly higher for the challenge. Not to mention if things are too hard, progression stagnates, and players lose interest (and yes, the same could be said in opposite).
Lol, this guy thinks "hard" actually means hard in this game.
Do the higher content before you act like a total derp and make a cry baby thread on the forums... C'mon bro!!!!
My bad, I thought that content that makes up an "Expert" roulette should clearly be more difficult than the previous tier....silly me
Hard = Normal and Extreme = Hard. Once you accept that it might feel better. Nothing Hard in this game is considered endgame type stuff on other games for the most part.
The new dungeons were pretty easy but they were fun! I also love that there is more variety of things to run to cap my tomes each week.
I know the groups I ran with were well overgeared for the Hardmode stuff so that might have had something to do with it.
Hey, anyone feel that cooking IRL is really easy? I microwaved a Pizza Pop this afternoon. It was so easy, it's insulting.
I haven't tried preparing an actual meal from scratch yet.... but yeah..... wow.....
Last edited by bokchoykn; 04-02-2014 at 07:21 PM.
There needed to be a good mixture of easy and difficult dungeons/trials to suit everyone. Some players like a challenge (Lev X and Coil), some prefer the grind (HM dungeons for tome cap every week), and some are casuals (who occasionally might do a mix of dungeons or primals and not fuss if they don't cap tomes or get drops). You won't see the casuals hitting the harder content like the static group FC's are (especially Lev X and Coil especialy since they aren't easily accessibly via Duty Finder yet). People who focus on working for the Coil drops, Lev X weapons, and rare mounts earn it. Casuals should not have access to these items unless they change their play style, gear up, and earn it.
The only content that feels too easy is Levi ex. I remember specifically yoshi p saying that it will be the hardest primal to date, but it sure doesn't feel that way to me.
None of the primals are particularly difficult. If anything I still think Titan is the most difficult. Not because its a hard fight but because most people are too lazy or stupid to move out of weights. {and before someone says "but the lag..." you know when the damn things are coming if you still get hit by them maybe you should consider deleting your account?"}
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