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Thread: market failure

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  1. #1
    Player
    ThirdChild_ZKI's Avatar
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    Lace Valeria
    World
    Jenova
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    Machinist Lv 80
    I'm on Goblin as well, and I fully agree. For weeks before the patch, I regularly sold HQ Hempen Pantalettes in various colors for 200 gil (as a joke, plus I knew they'd be in demand when glamours was added. And I like panties, lol). For a time I was the only one selling them, and people bought them for what I believed was a reasonable price for essentially vanity gear. Then I take a break for a few days, and someone's got NQ panties up for 2000! Seriously? Or worse, 2 people have crafted the new i90 healer robe, and have it going for 1 million (HQ) and 500K (NQ) respectively. I've been tempted to offer them a decent but significantly lower price for them, because I don't think they'll really sell at that price.

    What I think we should do, at least what I believe would be a good idea is to set and agree on a standard price or range (plus or minus) to sell wares at. Perhaps crafters might form a server linkshell (which I'd assume has been done already) and negotiate prices and markups/markdowns. As it stands currently, no one is going to get rich off the market board, even if they sell at extremely high prices, nor would they at forced, devalued lower prices. With a standard in place, it simply becomes a matter of supply and demand, and with reasonable prices, the market will see more activity. At the same time, this might serve to out or discourage undercutters and Bot sellers who hike/drop prices drastically.

    Admittedly, I'm a lazy and underachieving crafter (unless we're talking panties, then I'm currently #1, lol), but I would love to see some sort of Goblin Trade Administration attempt to fix/balance out our market. Who's with me?
    (0)
    Last edited by ThirdChild_ZKI; 04-01-2014 at 11:41 PM.

  2. #2
    Player
    Nicobo's Avatar
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    Character
    Nico Nico
    World
    Goblin
    Main Class
    Alchemist Lv 70
    [QUOTE=ThirdChild_ZKI;1996874]
    What I think we should do, at least what I believe would be a good idea is to set and agree on a standard price or range (plus or minus) to sell wares at. Perhaps crafters might form a server linkshell (which I'd assume has been done already) and negotiate prices and markups/markdowns.
    QUOTE]

    Maybe the price sell to NPC is the standard price, at least it is the DEFAULT price. ^^; It reminds the sellers for the npc price when listing.
    I think the MB just like a stock market, price is going up and down, no one can fix the price.
    Simply, if no one want to craft, item price will go up automatically, then ppl will craft for profit, and then price will go down again.
    (0)

  3. #3
    Player
    Zourin's Avatar
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    Character
    Navi Devarii
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    FF markets have always been an exercise in anarchy. All you can do is monitor trends, moderate and diversify your sales (don't flood a single market), and regularly adjust pricing for current trends. If the market takes a hard downturn, either coast it in case it comes up later or pull off the market (for gear, soulbind and convert if possible)

    The current 'trend' across all realms are HQ two star i70 components (eg, Darksteel Ingot, Rose Gold ingot, etc). Only a small number of people are able to produce HQ with any reliability, so the lazy and 'rich' have begun to buy up the tickets to master crafting.

    The big boom is in gathering and crafting materia as stores are being soaked into gear for the unspoiled nodes and master crafting. Even lower-end materia is being bought up to squeeze every bit of potential out of existing gear.
    (2)
    Last edited by Zourin; 04-02-2014 at 12:16 AM.

  4. #4
    Player
    ThirdChild_ZKI's Avatar
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    Lace Valeria
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    Jenova
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    Machinist Lv 80
    That's not a bad idea to start, though I'm sure many would agree that the NPC market value of many items is abysmally low. We don't want to short-change ourselves, however we don't want grossly overpriced goods (I mean, the new i90 gear almost standard at 1,000,000? I instantly removed those items from my wish list to lower the demand. That's just absurd.)

    I don't believe it could happen overnight, or even within a week, but if the crafters take charge and set reasonable ranges to work within throughout the market, it may not affect competition (other than making bots/excessive undercutters very obvious), but it WILL drive sales. Would you rather sell 5 items at say 500 gil in a few minutes, or 1 item at 2500 gil in a week?



    Personally speaking, I'm no master crafter, but I've made a commitment to myself: I will not sell items lv. 20 or lower for more than 2000 (and even then that's a high limit), and once I can make master crafts, I will not exceed 20K in my pricing (again, that's a very high limit).
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  5. #5
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    Quote Originally Posted by ThirdChild_ZKI View Post
    Personally speaking, I'm no master crafter, but I've made a commitment to myself: I will not sell items lv. 20 or lower for more than 2000 (and even then that's a high limit), and once I can make master crafts, I will not exceed 20K in my pricing (again, that's a very high limit).
    So you'll spend millions gearing for 3 star crafts, then the max profit you want is 20k per 3 star sale? lol it's nonsense tbh.
    (1)

  6. #6
    Player
    shintashi's Avatar
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    Uldah
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    Character
    Rydian Cecilson
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    Exodus
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    Carpenter Lv 50

    Adam Smith.

    i like the invisible hand... its at least level 38.
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    Nothing is quite so boring as nothing.

  7. #7
    Player
    ImDingDing's Avatar
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    Dingding Ding
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    Exodus
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    Warrior Lv 80
    Quote Originally Posted by ThirdChild_ZKI View Post
    Personally speaking, I'm no master crafter, but I've made a commitment to myself: I will not sell items lv. 20 or lower for more than 2000 (and even then that's a high limit), and once I can make master crafts, I will not exceed 20K in my pricing (again, that's a very high limit).
    Since we can't 100% HQ 3-star with current gear I hope u good luck with that fixed 20k margin. Cuz that won't even cover ur risk margin (in the case u NQ an i90 and has to sell with a loss). It will be a good way to go broke.
    (1)

  8. #8
    Player
    Yumi_umi's Avatar
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    Yumi Umi
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    Adamantoise
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    Goldsmith Lv 90
    Grab a bunch of fc mates or ls mates and add a certain item on ur wishlist, wait for the demand to imcrease till becomes an orange star and wait for crafters to flood that item's list.
    After there is a lot in stock, un wish list it and wait for prices to drop as ppl will be like wtf, y aren't they selling.
    Buy them cheap and win lol.
    Always make sure to undercut ppl and be at the top as ppl will usually but the 1st few on the list.
    Always check the MB every couple of hours to see if the items u kept an eye on are still hot or not.
    As a non crafter, i have been capable of making a million gil since 2.2 release but i kept all the vanity and tidal barding for myself as i wanted them lol!
    The MB crashing is inevitable, milk it while u can as each time when a wave of new stuff is added to crafting; the MB will thrive once more only to die again.
    When that time comes again, stock up on whatever u think will become valuable and sell it once the next semi big/ huge patch hits.
    (0)

  9. #9
    Player
    ImDingDing's Avatar
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    Dingding Ding
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    Quote Originally Posted by Yumi_umi View Post
    Grab a bunch of fc mates or ls mates and add a certain item on ur wishlist, wait for the demand to imcrease till becomes an orange star and wait for crafters to flood that item's list.
    After there is a lot in stock, un wish list it and wait for prices to drop as ppl will be like wtf, y aren't they selling.
    Buy them cheap and win lol.
    lol, do you really think the wish list works that way? People who marked the 3-star gears were top crafters who just try to spot other crafters progress.
    When my FC members say there is X demand of item Y on MB because of the wish list I always tell them there is no demand at all. People use them as a shortcut and that's all.
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    na.finalfantasyxiv.com/lodestone/character/2900509/

  10. #10
    Player
    ThirdChild_ZKI's Avatar
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    Lace Valeria
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    Jenova
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    I don't plan to ONLY make 3-star crafts if/when. But when I do, I actually want them to sell. And while doing so would be great and there'd be just as much money to gain as initially invested, I'd rather sell by volume than by assumed value.

    Think of it like this: If you're out to buy lunch, are you going to be more likely to buy my well-made $5 sandwiches on a regular basis, or a $50 sandwich of equal or lesser quality, based on the assumption that it's worth $50?
    (0)

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