I dont remember exactly which interview it was, but I remember Yoshi saying he appreciates constructive criticism, but wished there would also be more on what people actually liked about the game.

Well, 2.2 has finally delivered something interesting with actual goals to work toward, in the form of the new relic quest. I love that this quest brought variety, specifically, it gave a big reason for lots of players to go out into open world areas, gave lots of players the rare drop design they wanted, and gave something important to do along with endgame dungeons, which the game lacked pre 2.2.

This single addition in 2.2 made me resub, and now gave me new hope for the game that I had previously lost. Idk whether the devs listened to the requests for some of the above I mentioned; but either way I appreciate what they brought us in this patch. Keep up the good work!