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  1. #11
    Player
    MythToken's Avatar
    Join Date
    Dec 2013
    Posts
    569
    Character
    Iam Groot
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Well obviously with T5 nerf/buff, spike damage is no longer an issue and its not progression.

    In t6 a warrior having 8800 hp seems literally a waste, and no different from a warrior with 8200 hp. (except he would be doing less damage)

    I havn't looked at t7. *edit i have looked at t7

    t7 there are points where you turn defiance off as Warrior OT, and killing adds is a priority you are not taking huge bursts.

    I think to sum it all up, pre 2.1 yes you needed as much VIT as you could get to survive death sentance. This is now irrelevant
    Turn 6 - 7 this is not the case, or clearly does not look like it to me. Even MT wasn't taking THAT much damage in turn 7.
    I am watching a warrior with close to 9k hp, its unnecessary, what is necessary is damage and lots of it.

    The game has at least for these 2 turns, changed a bit. And maybe we should change our thinking.

    Anyways love the thread, thanks for all the posts and contributions, I am out.
    (0)
    Last edited by MythToken; 04-23-2014 at 12:56 AM.