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Thread: Parry...

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  1. #1
    Player
    bokchoykn's Avatar
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    Sep 2013
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    Character
    Bokchoy Mcnuggets
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by ZDamned View Post
    snip
    No group can be perfectly consistent with their numbers. One attempt, you can have healers get Shrieked all day. Another attempt, you can have your Monk get it over and over again. As I said, there are many factors that go into it that you can't possibly take into account. I'm not "requiring" anything of you. Just saying that these numbers don't mean as much as you think it does. The means of measurement is flawed and the results are unreliable. I'm not arguing against your stance on Parry vs Det/Crit because, as I said, I agree with the point you are trying to make. Just not your means of proof.

    On top of all this, the merits of Parry vs Det/Crit/SS go a lot deeper than simply your personal damage dealt and damage taken, but I think I'll stop right here for now.
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    Last edited by bokchoykn; 04-17-2014 at 06:55 AM.

  2. #2
    Player
    ZDamned's Avatar
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    Sep 2011
    Location
    Limsa Lominsa
    Posts
    388
    Character
    Pacifica Auras
    World
    Sargatanas
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by bokchoykn View Post
    No group can be perfectly consistent with their numbers. One attempt, you can have healers get Shrieked all day. Another attempt, you can have your Monk get it over and over again. As I said, there are many factors that go into it that you can't possibly take into account. I'm not "requiring" anything of you. Just saying that these numbers don't mean as much as you think it does. The means of measurement is flawed and the results are unreliable. I'm not arguing against your stance on Parry vs Det/Crit because, as I said, I agree with the point you are trying to make. Just not your means of proof.

    On top of all this, the merits of Parry vs Det/Crit/SS go a lot deeper than simply your personal damage dealt and damage taken, but I think I'll stop right here for now.
    Like I said, you have a very valid point. I don't disagree with what you said in the least either man. We can chat in game some about it too, but I dunno if there ever will be an accurate way to measure this. In the end, I feel though that I will be saying good bye to parry until I start getting hit for 3K consistently. =P
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  3. #3
    Player
    bokchoykn's Avatar
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    Sep 2013
    Posts
    368
    Character
    Bokchoy Mcnuggets
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by ZDamned View Post
    Like I said, you have a very valid point. I don't disagree with what you said in the least either man. We can chat in game some about it too, but I dunno if there ever will be an accurate way to measure this. In the end, I feel though that I will be saying good bye to parry until I start getting hit for 3K consistently. =P
    Yeah, there's no perfectly accurate way to measure it, but I think DPS is a more appropriate measurement than Damage Dealt. Damage Dealt is influenced by all the other members of your party. If they deal more damage, the fight will be shorter and your Total Damage Dealt contribution will be less. If they deal less damage, the fight will be longer and your Total Damage Dealt will be more. DPS, on the other hand, is not influenced by the performance of the other players, since it divides time out of the equation.

    Also, I think the value of Parry can either be better measured by Parry percentage or DPS the enemies did to you personally, for the same reasons listed above. Time needs to be removed from the equation so that the total DPS of other members of your party don't skew the stats. Even if their performance was the same and they didn't get any gear upgrades.

    Yeah, I'd love to talk about tank stuff in game. We seem to see eye to eye on tank itemization, instead of the consensus Parry >>> All that so many tanks religiously believe in.
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    Last edited by bokchoykn; 04-17-2014 at 07:23 AM.