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Thread: Parry...

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  1. #11
    Player
    subteraneanbird's Avatar
    Join Date
    Mar 2014
    Posts
    362
    Character
    Kurara Mamegano
    World
    Malboro
    Main Class
    Samurai Lv 90
    As an up and coming tank, this thread is interesting. I do agree that testing so far has been inconclusive but at the same time, since no one really seems to have any solid idea on the exact returns on Parry, it's something I'm gonna keep in mind.

    Also comparing what is essentially an RNG factor to something that is highly consistent like a CD is awful. You can never get a parry at all for a fight and then its effectively 0%. You can parry a string of big hits and then its much higher. What separates a CD and parry is you know exactly when a CD is gonna proc, because you're the one setting it. Even ones that can have an effective reduction rate of 0% (looking at you, Featherfoot and Awareness) are better than parry because you can time them more effectively than just waiting for a lucky parry proc. Parry by its nature is inconsistent, and that's okay. But pretending that it isn't, and is comparable to highly consistent skills that form part of the backbone of tanking is dishonest.
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    Last edited by subteraneanbird; 04-09-2014 at 08:27 AM. Reason: typo...