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Thread: Parry...

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  1. #1
    Player
    Koneko-Senpai's Avatar
    Join Date
    Apr 2014
    Posts
    5
    Character
    Koneko Tachibana
    World
    Siren
    Main Class
    Gladiator Lv 50

    parry..

    What are you using to see the damage mitigated ACT keeps track of % chance of parry during a fight why just look at total damage, its a bad representation especially if the boss can crit, the boss doesnt always hit for the same amount of damage each attack total damage also doesnt take into account how well you timed your cooldowns
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  2. #2
    Player
    Skull_Angel's Avatar
    Join Date
    May 2011
    Posts
    204
    Character
    Leon Solitario
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Koneko-Senpai View Post
    What are you using to see the damage mitigated ACT keeps track of % chance of parry during a fight why just look at total damage, its a bad representation especially if the boss can crit, the boss doesnt always hit for the same amount of damage each attack total damage also doesnt take into account how well you timed your cooldowns
    Because of the nature of RNG, total damage is the only real objective way to look at the contributions of Parry (and Block); you can't rely on it to mitigate any predetermined amount of incoming damage (only estimate what it may) and certainly can't rely on it to activate when it would be needed the most. Sure there are personal instances in which a Parry or Block activation prevented death, but the frequency with which it happens is abysmal currently.
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