@bok: "because of the unpredictable nature of parries, the DR is actually nearly useless in terms of increasing your Effective HP, since this extra 1.68% may or may not occur when you're about to get one-rounded by a sudden burst from the enemy": Sorry, have to disagree a bit herethis is only true for pure burst like death sentence / mountain buster / swarm. In the new coil, those are almost inexistent (swarm is not frequent enough to be a problem or a significant danger and is almost the only case i can think of). For anything that is not that bursty, yes, you will feel the DR, because with ~30% parry and 21 to 40% block, you are bound to mitigate crap; we are not talking about a 10% chance here. I agree though that indeed some attacks can't be parried.
@Zdamned: A shame you drop the ball nowi wanted you to go do the same test i did so we could compare numbers. Also, would like to point out: i think i have found the bias you had in T7. Most likely, in one run, you had songs from your bard that hit you to recover tp, while in the other run you had not. I noticed that if the bard was too far away when singing i could just get tp deprived as soon as at 75% of melusine. Even if you get a song a bit later on, having any kind of TP starve is going to impact the results a lot. I am pretty sure this is what happened, and would explain such a massive difference in damage dealt.