I feel that trash packs are lacking in the new dungeons. There is no need for any sort of crowd control, and very rarely do mobs have abilities that should be interrupted in any fashion. Shouldn't these be things we are capable of when playing on an "expert" level, regardless of ilevel requirements? As a healer, I'd like to see mobs with some spike damage and other such things to keep us on our toes. There is rarely any sort of meaningful heal check or dps check ever really present for trash packs. Can we have something to change it up while on our way between bosses? Thoughts? Do people like trash packs as simple trash packs? Or was anyone else expecting more?