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  1. #1
    Player
    Phaylis's Avatar
    Join Date
    Aug 2013
    Posts
    119
    Character
    Aramil Souldrifter
    World
    Behemoth
    Main Class
    Dark Knight Lv 60

    SKill speed needs to change.

    OK since they changed haste to skill speed/spell speed melee got shafted. Skill speed lower cool down is OK, but in long fight its is a debilitating stat not a dps boost. It allows melee to unload and burn our tp faster so in short fights is a dps boost. In long fights like raid or dungeon boss fights its a neutral stat cause once tp is gone we have to wait for it to rebuild to use. so we in affect add nothing and potentially depending on how the fight mechanic works can cause dps loss and wipe.

    Skill Speeds needs to along with lower gcd needs to increase tp regen and shorten delay on auto attacks. I see a lot of skill speed on the new gear and with loss of determination and/or crit for increase in vit and armor since the lose of crit/det may not be compensated by the primary stat increase. At least spell speed can be an attractive stat for casters/healers, could be better if speed speed affect HoT and DoTs, but its a much better stat that skill speed.

    Melee in general only will take an item with skill speed is if alternate has accuracy and we are over accuracy cap. Then its better than a stat that does nothing at all.

    So recap det/crit always dps increase versus skill speed is a dps increase only in short fight and net neutral or dps a lose in long fights. Please either remove this stats and gives us back haste or rework it in a way were it is as beneficial as det and crit.
    (17)
    Last edited by Phaylis; 03-31-2014 at 04:29 AM.