I'm fine with the RNG value of the atma pieces, but people don't realize that pure RNG yields the chance of never seeing a drop, even if you did 250,000 FATEs in a zone. What SE needs to do is simply alter the system a bit so that RNG becomes more of a reward function rather than a necessity. I don't know what the drop rate is on atma pieces, but from what people are saying, based on numbers I've accumulated by friends it's around 5%.
My suggestion? Every fate you complete in zone X and fail to get the atma piece, your odds of getting it in the next FATE increases by 1%. This way, if you are indeed lucky with RNG, you can obtain it after 20 minutes of grinding. But if you are not so lucky, you're not spending 3 weeks in Western Thanalan with no guarantee it will ever show up. If you have to do 100+ FATEs for a single atma piece, you earned it.
All my friends told me I was lucky. I think it took me about 20hrs of FATE grinding over my long weekend (I took Friday off so I started on Thursday) to get all 12. The bad part about that time frame is I literally spent 5hrs in Outer La Noscea, 6hrs in Central Thanalan and like 2hrs in North Shroud. There were 6-7 of them that I got within 30mins-1hr and 2 of them I got on the first FATE I did in the area. Spending that much time fate farming didn't seem lucky at the time, but with your story and another guy I encountered in C. Thanalan who said he did over 250 fates in just that area and hadn't seen one drop, I guess I was pretty lucky...
This ^. This is what I would hope for out of a 2014 MMO. The grind is still there, but at least you know there is some light at the end of the tunnel.My suggestion? Every fate you complete in zone X and fail to get the atma piece, your odds of getting it in the next FATE increases by 1%. This way, if you are indeed lucky with RNG, you can obtain it after 20 minutes of grinding. But if you are not so lucky, you're not spending 3 weeks in Western Thanalan with no guarantee it will ever show up. If you have to do 100+ FATEs for a single atma piece, you earned it.
All MMOs need to stop with RNG NAOW!1!! I really hate this crap. It's more like playing the lottery, than work. I actually think it should be RNG at first, with increasing odds of success, and finally some max number of attempts...I'm fine with the RNG value of the atma pieces, but people don't realize that pure RNG yields the chance of never seeing a drop, even if you did 250,000 FATEs in a zone. What SE needs to do is simply alter the system a bit so that RNG becomes more of a reward function rather than a necessity. I don't know what the drop rate is on atma pieces, but from what people are saying, based on numbers I've accumulated by friends it's around 5%.
Call it confirmation bias or what have you, but I found that if I wasn't getting the drop after 30 minutes or so, I just moved to another zone. This *might* have helped, might not. Either way it kept me from getting too bored. The worst zone for me was Central Thanalan which I did last. Too many very low level fates with far too many blms spamming AoEs. That zone took me around 3 or 4 hours. East La Noscea was horrid because of the long run up & down the zone, but I usually ran to the top and just warped down to Moraby if it was in the lower half. There's no way in hell I'd spend 13 hours in one zone without trying to change something... maybe unequip/reequip relic weapon, change zone, job change, something, relog even.
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