Sorry about the terse replies. I'm not very good at replying on my iphone :x
We accidentally fixed it and are unable to replicate the problem. If you do still have that screenshot it would be greatly appreciated.I'm at work so cannot store an external Screenshot to link.
Example:
Alchemist
LVL 40
Craft: 214
Control: 217
CP: 289
Recipe
Smelling Salts
Below is Copy/Paste Results
Initial Guess Q:1,797 Prog:169/138 CP:1
Required Cross Class Actions
Solver Result Q:1,354 Prog:142/138 CP:5
This simulator is not accurate. The Quality/Control as well as the Progress/Craftsmanship formulas are not calculating correctly.
I plugged in a rotation for a Rose Gold Cog, double checking every stat and number. Your calculator says it completes with 100% HQ, but in the game, I am left with 84% HQ and I need one extra Careful Synthesis II.
Please fix this.
First off, awesome tool!
It isn't quite accurate from a craftsmanship/progress POV, though. The difference in numbers is very small (1 at most in the 10 recipes I tried), but it was enough to cause two synths to fail for me. Here is a very basic spreadsheet with the data from testing a few CUL recipes.
In other news, I submitted a GitHub issue for ya. You can contact me there or PM me if you want more data. I have 3 DoH in the 20-30 range right now.
Last edited by angrmgmt; 07-22-2014 at 12:28 AM. Reason: New CUL data, added LTW data.
Not sure if I'm using this right!
Genetic Algorithm Result
========================
# Action DUR CP EQUA EPRG WAC
0 40 345 0.0 0.0 0
1 Inner Quiet 40 327 0.0 0.0 0
2 Great Strides 40 295 0.0 0.0 0
3 Ingenuity 40 271 0.0 0.0 0
4 Advanced Touch 30 223 476.1 0.0 0
5 Great Strides 30 191 476.1 0.0 0
6 Advanced Touch 20 143 1021.5 0.0 0
7 Great Strides 20 111 1021.5 0.0 0
8 Ingenuity 20 87 1021.5 0.0 0
9 Steady Hand 20 65 1021.5 0.0 0
10 Advanced Touch 10 17 1706.5 0.0 0
11 Standard Synthesis 0 2 1706.5 114.0 0
Progress Check: true, Durability Check: true, CP Check: true, Tricks Check: true, Reliability Check: true, Cross Class Skills: 1, Wasted Actions: 0
It says this is 100% reliable, yet Advanced Touch failed because there was no Steady Hand to correct it to 100% chance of success (from 90%). Pretty sure those steps won't get very far regardless. Could be wrong though!
Great idea for a tool though, I hope you get it to 100% HQ![]()
Last edited by Loony_BoB; 07-21-2014 at 02:22 AM.
Hi. First off, thanks for this tool, it will be very useful!
Secondly, a stupid question and perhaps i've missed a post on it somewhere , but does the simulation assume hq or nq base materials?
FYI for lower leveled recipes it often suggest using the same action twice in a row due to lack of CP (I think).
Example, on a steel elmo it suggested I use steady hand, then steady hand again, for no reason other than to use as much CP as possible during the craft.
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