Quote Originally Posted by Edellis View Post
So I dont know why people feel like they're chained to this quest that is completely optional.
It's easy to understand why people aren't happy if you look at how things have changed.

ARR relic quest wasn't much of a grind. Defeat some challenges, run a few dungeons, kill a few mobs, travel a bit, and done. Now it's a FATE grind. People are disappointed that the next phase of the relics is not like the previous one.

Imagine if the next part of the relic quest required 100 PVP wins or crafting 50 HQ weapons. Or imagine that to go to the next phase of Coil, you need a full set of CT armor. Or to try out the new dungeons, you need to grind a new alt through the entire story again. People wouldn't like it because it's busy work and doesn't match their expectations based on how the previous stage worked.