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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    12
    They need to simplify this problem by having vendors repair gear to 100%.
    (2)

    Previously... Aethalas Level 85 Undead Mage - Frostwhisper EU

  2. #2
    Player
    AngryNixon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    635
    Character
    Angry Nixon
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Kenji View Post
    They need to simplify this problem by having vendors repair gear to 100%.
    I vaguely recall the complaint against this move was that it would invalidate an important aspect of the crafting system by rendering crafters superfluous.

    Note: I'm not claiming that as my argument for or against it, just stating what I recall to be, generally, the complaint levied against it by others.

    My personal opinion is that it should be 100% if the current cost of repairs is maintained, and should also include accessories. If the repair cost is dropped to something closer to sane then the 75% might be palatable.
    (0)

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