They need to simplify this problem by having vendors repair gear to 100%.

They need to simplify this problem by having vendors repair gear to 100%.
Previously... Aethalas Level 85 Undead Mage - Frostwhisper EU


I vaguely recall the complaint against this move was that it would invalidate an important aspect of the crafting system by rendering crafters superfluous.
Note: I'm not claiming that as my argument for or against it, just stating what I recall to be, generally, the complaint levied against it by others.
My personal opinion is that it should be 100% if the current cost of repairs is maintained, and should also include accessories. If the repair cost is dropped to something closer to sane then the 75% might be palatable.
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