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  1. #1
    Player
    Mihana's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    597
    Character
    Sa'hana Zhralyia
    World
    Mateus
    Main Class
    Bard Lv 80

    Vanity system feels more complex than it needs to be...

    I've tried not to make many complaint threads ever but after looking at the vanity system for the first time tonight I feel the need to make a mini-rant (Warning, long rant.) on the matter.

    Yoshi-P and his team took a simple idea and made it more convoluted than needed.

    Let's say John wants to prism his treasured Garuda's Spine he earned with his good buddy from v1.0 onto his Artemis Bow. Well to first do this John needs to head to Mor Dhona and complete a quest. Okay, simple enough. But what's this? In order to project his Garuda's Spine onto the Artemis Bow he needs to get a Grade 4 Glamour Prism made by a Goldsmith. John has two options now:

    A.) Make it himself if he has a high enough Goldsmith.
    B.) Buy a premade prism.


    Here's where it just gets more complicated than it should be. Why do you need five different grades just to do a "cosmetic change" to a piece of gear, what's more why does it need to be one for each different class? Go buy the correct grade and kind or you're out of luck. In order to cover every armor, weapon, or accessory in the game you need to tote around up to thirty-five different prisms. That's five grades of prisms, seven different kinds IE classes (Culinarian gets the shaft here, sorry chefs of Eorzea.) just to customize your appearance.

    A simple approach would be as compared to dyes, all classes can craft a single, universal prism. No Leatherworker prism, Goldsmith prism, Carpenter prism, just a single unified prism. I'm actually a little shocked they thought it was a good idea to make individual prisms. This alone feels like a step backwards from trying to streamline the whole modern process. Remember when repairs required a specific material to repair with, before dark matter came into play? A step back in that direction.

    Expanding upon the dark matter comparison there's yet another step backwards here. In regards to dark matter you can repair any kind of gear regardless of its physical level providing you have a high enough grade. Grade 5 Dark Matter can be used to repair even a Lv1 piece of gear. The same holds true for catalysts used in materia melding. Sure you waste a Grade 5 catalyst on something that requires a Grade 3, but you could still make it work. Yet for some reason they chose to go a complete opposite direction here. You need the appropriate grade for the correct item level assigned to a piece of gear. A Grade 5 Glamour Prism (Goldsmith) won't work on your Ahriman Choker, no you need a Grade 1 Glamour Prism (Goldsmith) to properly project it.

    Let's not forget that certain pieces cannot be projected over other pieces. This means tank classes lugging around the bottom half of gear that takes up the foot slot with either have to project something similar over it or run around barefoot. A mage class that wants to project a robe and crown over a hooded cowl will have to forgo their crown. I can see some reasons behind this but even this feels like it could of been reworked a little. Projecting say a pair of goggles beneath a hooded cowl isn't impossible, one of the Scions wears goggles beneath his cowl after all.

    Going back to the prisms now, just to make the prisms you need to buy a clear prism, buy a specific book to craft them making sure it's the correct book. You then need shards and in addition two of a certain kind of material. Two toad leather for Leatherworker, or two walnut lumber for Carpenter as an example. Prisms cannot be mass synthesized either meaning you need to slog through the process if you want to make a small batch of them. Here is another step backwards.

    Regarding dyes any class can craft them so if you wanted to change the color of your gear all you needed was a minimum of one DoH class at 30 to make them. And you didn't need to buy anything special beyond the crystals and pigment to make it.

    Here you need the appropriate class, additional materials, a book, and the prism. All just to again, make a cosmetic change to your equipment.

    Overall all the hoops you need to jump through just to customize your gear seems more of a chore than an overall freedom they've hyped the Glamour system out to be. This holds especially true for those who like to change up their appearance on a whim. They've taken a simple idea of what should of been a "drag n' drop on a separate vanity window" method and made it into something utterly ridiculous. I know some people who have figured it isn't worth the trouble just because of how they've implemented this.

    Now I could easily accept it if say the system worked in a combination of the dark matter and dyes combined. Any class could craft a prism, five grades of prisms total. The higher your item level the higher grade of a prism you needed with the highest grade being a universal prism working on anything of any level. Keep in needing to unlock it via a quest which lets you then craft it with any 30 DoH class, and you're golden.

    I know you can easily have friends who can craft the correct prism for you, hell, you don't even need to touch a crafting class ever and still use the system. The entire problem is how they went through with implementing it, taking a massive step backwards from the entire thing up until now, made customizing your equipment simple. Not even materia melding is this complex and that went beyond just a simple thing like appearance so extra steps for that made sense, for this it doesn't.

    My rant has gone on farther than I intended and I likely strayed off a bit but the whole vanity (Glamour) system was the one thing I was truly looking forward to in this patch. It's still usable and with some help from my FC I figured some things out (Seriously, it needs to state the specified glamour is based on the item being projected, not the item you're projecting on! You shouldn't need to enter the system and check there what prism type and grade you need.) but all-in-all, I'm disappointed in their choice of system. On the whole the patch looks promising so I won't knock the rest of it.

    And for the TL;DR crowd:

    Vanity system needs to be simplified a bit. Ditch the extra kinds of prisms, make it universal. Change some limitations, make it more streamlined.
    (68)


  2. #2
    Player
    Mixxy's Avatar
    Join Date
    Sep 2013
    Posts
    111
    Character
    Rin Asakura
    World
    Siren
    Main Class
    Conjurer Lv 50
    It's a tad complex, but all things considered I'm grateful it wasn't worse. I'm not saying it couldn't be improved, but I want to know what games people are playing that have these flawless vanity systems because of all the games I've played with vanity systems, XIV is one of the least restricting, though probably one of the more complex ones.
    At least its not like TERA (and I think Aion?) where you have to destroy gear. Expensive gear, mind you.
    (4)

  3. #3
    Player
    Mihana's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    597
    Character
    Sa'hana Zhralyia
    World
    Mateus
    Main Class
    Bard Lv 80
    Quote Originally Posted by Mixxy View Post
    At least its not like TERA (and I think Aion?) where you have to destroy gear. Expensive gear, mind you.
    Yeah, I remember TERA. Though in comparison even for that game there were "alternate" pieces of gear in some cases that looked like the more powerful gear. Not much I think but there was. But again it's not really based on the availability of said gear but the whole process used just to project that gear. When they spoke of vanity I had envisioned a simple system where you just dropped a piece of gear into a separate window that sort of "overwrote" your current appearance. I'm not saying other systems are perfect either but it's over complicating features like this that generally turn people off from using them. And technically the armor is sort of "destroyed" anyway when you think about it. Say you craft a specific piece of gear that's incredibly hard to make. According to the patch notes using it in a projection will effectively bind it to you anyway. Stat-wise it could be totally useless but it means you cannot sell that piece off to somebody else, or in the case of a Free Company, share it for your friends to use.

    Essentially it destroys it from entering the market ever again and just takes up a slot in your inventory or retainer until you decide to either throw it away or sell it to a vendor. Not as harsh I know but in a way it still exists here too.

    Quote Originally Posted by BearGrylls View Post
    The same reason Ventures and Atmas go into your inventory instead of into your currency tab and key items; incentive to buy retainers.
    This was my thought as well, which actually, I had hoped trying to avoid saying.
    (1)
    Last edited by Mihana; 03-28-2014 at 06:05 PM.

  4. #4
    Player
    Lilysparkle's Avatar
    Join Date
    Sep 2013
    Posts
    81
    Character
    Lily Lunaheart
    World
    Gilgamesh
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Mihana View Post
    When they spoke of vanity I had envisioned a simple system where you just dropped a piece of gear into a separate window that sort of "overwrote" your current appearance.
    If you ever play Age of Conan, this is precisely how it works. It's a seprate vanity tab, that has an identical layout of slots, and each one with a tick box, with an overal tickbox right at the top. So you had absolute maximum control slot by slot, and still the option to remove/hide cloaks/helms on top of it.

    I think the OP raises amazing points and I agree with them, especially the one about a Grade 5 prism not being retroactive for lower lvls. It seems very intentional to make that area of the market (those particular set of materials) important again. I think it's also cheeky that while they are "Master" recipes, they are only lvl 30 in actuality. ;x They're not lvl 50, they're lvl 30 like the dyes. Despite all that, I'm fairly satisifed with it, like the OP. It *could* have been worse I think.
    (0)


    Lily: Are you afraid of my kiss?
    Jack: I'm afraid you'll break my heart.
    Lily: Then still your heart... You are dear to me as life itself.

  5. #5
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,537
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    And this is why I'm now completely 100% no longer excited for these vanity slots. So much unnecessary time/work/gil spent for something that should really be very simple.

    I had no problem with glamours being a level 50 quest, but the rest of it is totally unnecessary.

    I will just end up sticking with whatever my character is wearing. Very sad glamour system, IMO.
    (1)

  6. #6
    Player
    FoxiLady's Avatar
    Join Date
    Oct 2013
    Posts
    38
    Character
    Foxi Lady
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Mixxy View Post
    It's a tad complex, but all things considered I'm grateful it wasn't worse. I'm not saying it couldn't be improved, but I want to know what games people are playing that have these flawless vanity systems because of all the games I've played with vanity systems, XIV is one of the least restricting, though probably one of the more complex ones.
    At least its not like TERA (and I think Aion?) where you have to destroy gear. Expensive gear, mind you.
    FFXIV *skinning* is the pits and the cost of buying all the bits if you cant craft them is going to be horribly expensive Tera and Aion I could skin my gear every second day if I feel like it for a minimal amount of effort and currency. Skinning on every other game Ive played is a simple and easy process not like this huge ugly cumbersome thing we have been given on FFXIV. In fact even though I have all crafts at lvl 50 I cant even be bothered to use this vanity system I will just continue wearing the butt ugly armour the game offers.
    (1)

  7. #7
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Mixxy View Post
    but I want to know what games people are playing that have these flawless vanity systems because of all the games I've played with vanity systems, XIV is one of the least restricting
    Rift, WildStar, soon to be GW2 with their incoming revamp. None of them restrict what armor type you can use. The first two have simple wardrobe slot set ups where you can equip any armor type as long as you're the right level for it and both have ticky boxes to hide or display each individual armor slot. Saying XIV's is the least restricting is nonsense.

    Honestly, the only reason I can think of that they did this (and why they made ventures and atmas inventory items) is because they want to put pressure on players to buy the new retainers. Sleazy as hell.

    I'm just pretending the whole system doesn't exist, except maybe to glamour my staff so I don't have to see the ugly glow anymore.
    (0)
    Last edited by Naunet; 03-29-2014 at 01:31 AM.

  8. #8
    Player
    Jonjon's Avatar
    Join Date
    Oct 2013
    Posts
    35
    Character
    Hambone Jones
    World
    Balmung
    Main Class
    Arcanist Lv 33
    Quote Originally Posted by Mixxy View Post
    It's a tad complex, but all things considered I'm grateful it wasn't worse. I'm not saying it couldn't be improved, but I want to know what games people are playing that have these flawless vanity systems because of all the games I've played with vanity systems, XIV is one of the least restricting, though probably one of the more complex ones.
    At least its not like TERA (and I think Aion?) where you have to destroy gear. Expensive gear, mind you.
    EQ2 for one.

    @OP damn what a cluster.
    (0)

  9. #9
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    In order to save me the headache of mixing different grades of gear, I'll just buy a grade 5.

    But yeah, I agree. It's needlessly complex. I thought that it'll just be 1 glamour prism. Instead it'll be I prism per slot.
    (5)

  10. #10
    Player
    Ayamia's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    204
    Character
    Teramia Miraelis
    World
    Ragnarok
    Main Class
    Warrior Lv 60
    I too believe they made it too complicate. Holy hell, 40 slots for prisms (including clear ones)? It would make more sense if it was only one prism for each class instead of five.
    (3)

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