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Thread: /fume

  1. #31
    Player
    Thainna's Avatar
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    Thainna Nightweave
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    Hyperion
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    Thaumaturge Lv 50
    I definitely miss /sigh, /slap, /smile and a few others from XI. I use emotes alot!

    My thought on /fume: I liked it because it was short and I knew what it was for. The emotes in XIV, I gotta remember what the chat said to pick the closest one, even then, most times they don't fit. So you see me doing a few emotes in a row just to get the right one and then I just look lost... {/think}

    I wouldn't mind seeing multiple dance options as well, like they later implemented in XI due to dancer. Also... "...dances sprightly..." just... no. Just doesn't work lol. Especially for elezen... they certainly don't look like they are dancing 'sprightly' :P

    I like the /thank or /thankyou idea, but atleast we have an auto translate for that and /bow.

  2. #32
    Player
    Reika's Avatar
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    Limsa Lominsa
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    Reika Shadowheart
    World
    Durandal
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    Armorer Lv 80
    /spank, /kiss, /hug, /bighug, /biggerhug, /bearhug...... /grouphug
    (2)

  3. #33
    Player
    Razor's Avatar
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    Vex Blackmarrow
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    Zalera
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    Dark Knight Lv 60
    I'm really happy to hear they are going to edit the emotes and I love /damnit haha. Since this looks like the right place for it I'll just make a short list of all the emotes that have unusual text aligned with them for the devs and add a few of the ones I always type and forget aren't actually in the game:

    - /angry = "You are frustrated" (maybe something like /bah would be more in tune with this text?)
    - /doubt (I'm a miqo'te so this could just be my emote just looks like angry pointing, not so much doubt)
    - /fume (already mentioned)
    - /meh = "You look stumped" yet the menu says "Huh" (Coming from XI I'm extremely used to /huh = confused and to me personally 'meh' translates more to lack of caring than to be stumped)
    - /upset = "You look disgusted" (Could just be me but I'd rather see this one split into a /upset and
    - /disgust because the two emotions are pretty different and when you use it on a target it says "You look at the .... in disgust, this could easily convey the wrong message to someone haha)
    - /beckon when used on another person says "You beckon to the..." shouldn't it just be "You beckon the..."?


    After looking like an idiot for ten minutes using all the emotes on myself and a nearby bumble beetle that is all I could find. Personally I agree with the no/deny and yes/thumbs up only because I can't think of anything better.

    As for additions: (these are mostly XI-favorites)
    - /huh for confused
    - /smile
    - /grin for 'roguish' reasons
    - /roundup or /gather because at first for /rally I was thinking my character would signal for everyone to gather together
    - /sigh
    - /slap
    - /hurray
    I'll try to edit in anything else I can think of and any prominent idea/emotes from this thread.
    (4)
    Last edited by Razor; 07-14-2011 at 11:48 AM.
    Quote Originally Posted by Alerith View Post
    You could cast while moving, but then you took an arrow to the knee, and must stand still.

  4. #34
    Player
    Anonymoose's Avatar
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    Anony Moose
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    Excalibur
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    Arcanist Lv 100
    Quote Originally Posted by Eemeefu View Post
    Feel free to post any other suggestions you have for emote commands or emote-related log text.
    How could I ignore such an invitation? To the list!

    Changes to Existing Emotes
    Thumbs Up: My first instinct to use the thumbs up like, "Nice job!" or "Nice gear!" or something along those lines. Accidentally agreeing wholeheartedly after someone kills a mob is awkward; [Player] defeats Dodore! Anonymoose thinks so, too! (Which, of course, makes it official.) Rewording thumbs up, or even creating a separate /agree emote would be nice. Come to think of it, when I created my player, why did he thumbs up me? Was my avatar like, "I agree, Moose, this looks like me."

    Fume: I don't fume when I'm disappointed, and I often am not disappointed when I fume. We already have /angry and /furious for that, however. On top of this, to fume is often defined with the word "Vexation," which is closer to being annoyed than disappointed. Personally, I think disappointment and annoyance both deserve emotes. Fume, though, just feels out place.

    Upset: Some times I attempt to use the nonexistent /annoyed and end up falling back on /upset because /fume is really /disappointed and then when I realize that I just /disgusted someone, I have to apologize. I'm not /disgusted with you, I'm just /upset - you know, like /annoyed but not quite /angry, /furious, or what /fume sounds like it's trying to express, but isn't.

    Wave (DUNESFOLK MALE): Why is the lalafell so happy to see people, when they're so apathetic that people are leaving? Personally, I have a "/goodbye motion" macro with "/em waves." after it so I don't have to look so silly. Take it down a notch, little lala.


    Addition of Missing Emotes
    /slap This is more required now than it was in FFXI. I've been degraded to using "/sulk motion" macros to get some kicking action in, in the meantime.

    /sigh It expresses so many emotions that I wouldn't get creative with it. A motion of the character sighing, an emote "[Player] sighs dejectedly." is all we need.

    /grin I agree that this could use a comeback.

    /stare [Player] stares blankly at <target>.

    /facepalm I just read this higher up in the thread; put this at the very top of my wishlist. Like, higher than the word "WISHLIST." high on my wishlist.
    (4)
    Last edited by Anonymoose; 07-14-2011 at 03:50 AM.
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

  5. #35
    Player

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    /hurray
    [name] gives a triumphant cry! (Character raises their weapon).

    /toss
    [name] throws something at [target].

    /comfort
    [name] consoles [target].

    Yup, more from FFXI. Mostly I miss the motions associated with the acts.
    (1)
    http://i.imgur.com/L3DQO.jpg

  6. #36
    Player
    DoubleEcho's Avatar
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    Double Echo
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    Gladiator Lv 50
    I'd like to see /cheer reworked at least for Hyur. I'm sorry but Hyur gets the most lame /cheer out of the bunch
    (1)


    "I know not what brings men joy. Of what drives them to great deeds, of what legacies they hope to leave, I know less yet. But I do know this: The true hero of this tale was the man forgotten."

  7. #37
    Player
    Lienn's Avatar
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    Lienn Deleene
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    Gungnir
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    Well, since this derailed into a emote suggestion/feedback topic, lemme toss my 2 cents here ^^:

    I'd like to see grin, show tongue, lick lips, wink, send kiss and some other facial only emotes. With the quality of facial expression this game has is a shame we not being able to use it!
    (1)

  8. #38
    Player
    Neko_Yanagi's Avatar
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    Neko Yanagi
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    I think I LOVE the idea of /facepalm.... action of hand to face, slight downturn of head, with a heavy sigh.

    That and /slap I would use, like, EVERYDAY. srsly.
    (3)

  9. #39
    Player
    Rowyne's Avatar
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    Rowyne Olde
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    Balmung
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    Quote Originally Posted by Arximiro View Post
    I have a few things for emotes I would like to see, maybe some others would agree with me. I would like to have a /sigh emote for those times when you just need to... well sigh. Someone is taking forever to come so you can target them and sigh. Another one is /smile. It was always nice in FFXI to exchange a warm smile with a jp player or a friend. I really don't have emotes currently to fill these gaps. There is /stagger but it's just not a /sigh.
    Agreed! I would like a /sigh emote. But /smile especially! I still try to give a warm /smile at people after all these months of playing and I /cry because I can't.

  10. #40
    Player
    Carzilla's Avatar
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    Long Beach
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    Carzilla Dequinto
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    Excalibur
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    Conjurer Lv 50
    Bring back /SLAP I had to custom make mine
    (0)
    Bring back the good ol times

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