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Thread: /fume

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  1. #1
    Player
    Efrye's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Character
    Fey Nafilia
    World
    Phoenix
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    Bard Lv 74
    Quote Originally Posted by Arximiro View Post
    [...] I would like to have a /sigh emote for those times when you just need to... well sigh. Someone is taking forever to come so you can target them and sigh. Another one is /smile. It was always nice in FFXI to exchange a warm smile with a jp player or a friend. I really don't have emotes currently to fill these gaps. There is /stagger but it's just not a /sigh. [...]
    This Roegadyn speaks of important business! I lost count of how often I actually typed /sigh and nothing happened. It's probably my most used emote in XI and I'm sure it would be the same in XIV. The /smile is something I missed a few times as well, so I'd definitely sign for both of them.

    One other emote I used quite a bit in XI is a simple /nod. Sure, in XIV I can always use /yes, and the text even says "You nod to [target]". But the animation and voice looks more like "You agree with [target]", whereas sometimes I only want to nod as kind of a greeting or so. What I'd suggest is:

    /yes = "You agree with [target]."
    /nod = "You nod to [target]."

    I'm not sure how much influence you localization folks have on adding new emotes, but I really hope that one fine day at least the /sigh will return!
    (3)

  2. #2
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    Quote Originally Posted by Arximiro View Post
    Hey Eemeefu,

    I have a few things for emotes I would like to see, maybe some others would agree with me. I would like to have a /sigh emote for those times when you just need to... well sigh. Someone is taking forever to come so you can target them and sigh. Another one is /smile. It was always nice in FFXI to exchange a warm smile with a jp player or a friend.
    These are two that I try to type often.
    (1)

  3. #3
    Player
    Rowyne's Avatar
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    Gridania
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    Rowyne Olde
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    Balmung
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    Conjurer Lv 80
    Quote Originally Posted by Arximiro View Post
    I have a few things for emotes I would like to see, maybe some others would agree with me. I would like to have a /sigh emote for those times when you just need to... well sigh. Someone is taking forever to come so you can target them and sigh. Another one is /smile. It was always nice in FFXI to exchange a warm smile with a jp player or a friend. I really don't have emotes currently to fill these gaps. There is /stagger but it's just not a /sigh.
    Agreed! I would like a /sigh emote. But /smile especially! I still try to give a warm /smile at people after all these months of playing and I /cry because I can't.

  4. #4
    Player
    Rentahamster's Avatar
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    Mar 2011
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    Lindblum MRD50/THM50/LNC50
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    Renta Hamster
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    Sargatanas
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    Gladiator Lv 50
    Quote Originally Posted by Eemeefu View Post
    Feel free to post any other suggestions you have for emote commands or emote-related log text. We consider emotes to be extremely important, as they are often the primary means of communication between players in different regions, and so we are always amenable to improving their clarity wherever possible.
    One of the things I don't like about the emotes is the disconnect between the command and the text in the log.

    For example, /yes makes you nod in the chat log, and that's rather unintuitive since you'd think that you'd have to type in /nod to get that action.

    /no makes you "disagree with someone, whereas /yes makes you "nod", and /thumbsup makes you "agree wholeheartedly".

    Considering the text that appears when you do /no, it would seem that /yes should make you "agree wholeheartedly".
    (5)
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    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  5. #5
    Player
    Zuellni's Avatar
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    Mar 2011
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    Gridania
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    217
    Character
    Zuenini Zueni
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    I always thought the /angry emote seemed more like a /sigh and that maybe /thumbsup could be shortened to /like.
    (0)

  6. #6
    Player
    Leonesaurus's Avatar
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    Mar 2011
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    Limsa Lominsa
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    369
    Character
    Jerbird Leone
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Today I had a glitch during a leve run, after I signed back in from D/Cing, and I couldn't receive or send /party or /linksell messages. I couldn't inform them to wait for me to figure something out before linking leves and I was hoping I could use an emote called /wait to express someone to hold on a sec or something due to language/communication barriers.

    Also, chocobo emotes in 1.19 would be AWESOME!!!! KWEH!!!
    (2)

  7. #7
    Player
    Huh's Avatar
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    Jul 2011
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    Character
    Notorious Monster
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    Sargatanas
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    Fisher Lv 50
    We definitely need a /slap emote.

    D:<
    (9)

  8. #8
    Player
    Rhianu's Avatar
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    Mar 2011
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    Character
    Rhianu Esparta
    World
    Gilgamesh
    Main Class
    Marauder Lv 52
    Here's a few:

    /breakdance
    "[character name] came to get down, so get out your seats and jump around. Jump around, jump up and get down. Jump around."

    /kfc
    "[character name] pulls out a bucket of Kentucky Fried Chocobo, and starts munching contentedly on a juicy leg piece..."

    /explode
    "[character name] suddenly explodes in a fiery burst, leaving behind a small pile of ash..."

    /loseallgriponreality
    "[character name] puts on a tinfoil hat and starts rambling incoherently. The words are difficult to make out, but you think you hear him/her mumble something about little grey men and how the government is watching us with little cameras hidden in our cereal..."

    /becomeakitty
    "[character name] has become a kitty! =^_^="

    /redmage
    "[character name] jumps into the sky and flies away."

    /jpbutton
    "[character name] claims NM, gets gil, makes HQ, becomes stronger, and gets drop."

    /chilicheese
    "[character name] believes in the heart of cards and claims Salad NM to get Crouton drop."

    /lifebeltgloves
    "[character name] ponders the nature of the mysterious Life Belt, wondering if, perhaps, it might be a pair of gloves..."

    /dowekitefaust
    [character name] says, "Hey guys, this is potato. I'm a galka rdm/smn, the only viable subjob for rdm because of autorefresh and garuda (holy s*** she has big t*****). Anyways, I was wondering, I'm in a superdy cool hnmlmnos and I was wondering how do you fight faust, do you kite him or something?"

    /lolbifrons
    "[character name] summons Tempyst to dump french fries on the head of a legendary mob..."

    /pandemoniumwarden
    "[character name] spends 18 solid hours fighting against an unreasonably difficult boss and loses."

    /wow
    "[character name] logs off to go play a better MMO..."
    (2)
    Last edited by Rhianu; 07-13-2011 at 07:10 PM.
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  9. #9
    Player
    Rhianu's Avatar
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    Limsa Lominsa
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    Rhianu Esparta
    World
    Gilgamesh
    Main Class
    Marauder Lv 52
    One thing that really bugs me is the /sit emote.

    In FFXI, after sitting down by using the /sit emote, you could stand back up simply by moving the analogue stick on your controller or pressing the movement keys on your keyboard. But in FFXIV, this convenience is stripped away from us, and instead we're forced to type /sit again if we want to stand back up.

    Please change FFXIV's /sit emote to work more like FFXI's /sit emote!
    (12)
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  10. #10
    Player
    Phenidate's Avatar
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    Windurst
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    344
    Character
    Autumn Lovelace
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Rhianu View Post
    One thing that really bugs me is the /sit emote.

    In FFXI, after sitting down by using the /sit emote, you could stand back up simply by moving the analogue stick on your controller or pressing the movement keys on your keyboard. But in FFXIV, this convenience is stripped away from us, and instead we're forced to type /sit again if we want to stand back up.

    Please change FFXIV's /sit emote to work more like FFXI's /sit emote!
    /sit, the poor man's bind spell!

    It would be nice if you could access the same emote with a few different / commands. Is it needed? Will most people see the reason why? Probably not. The reason I'm mentioning this is accommodation and ease of use.

    ex: /hi /welcome /hello -> a greeting emote
    /yes /ok /nod -> agreement emote
    /sit /paralyze /cantmoveohgodwhy -> sit emote
    et cetera.
    (0)

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