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Thread: atma drop rates

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  1. #1
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    RiceisNice's Avatar
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    Then I'm at the part where I just simply don't agree with that ideology and probability, i or at least the fact that it's applicable in this situation. Not much else to say beyond that; I don't feel that you're increasing any chances of obtaining an Atma if it remains the same rate, whether it be doing 10 FATEs in 10 minutes in a hardcore grind or 10 FATEs in 30 minutes at a leisurely pace.

    Quote Originally Posted by Ringabell View Post
    Yep, it sure is.

    If one person does 1 FATE per day and another person does 30 FATEs per day, the person doing 30 per day is probably going to get all 12 much quicker.
    .
    That's where I'd have trouble believing that this actually improves the odds of getting an Atma. I don't see the probability thing being applicable in something like this. I've had parties a couple of times and we've even come to a complete stop at times because the entire map was cleared of FATEs.
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    Last edited by RiceisNice; 07-23-2014 at 05:57 AM.

  2. #2
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    Ringabell's Avatar
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    Quote Originally Posted by RiceisNice View Post
    Then I'm at the part where I just simply don't agree with that ideology and probability, i or at least the fact that it's applicable in this situation. Not much else to say beyond that; I don't feel that you're increasing any chances of obtaining an Atma if it remains the same rate, whether it be doing 10 FATEs in 10 minutes in a hardcore grind or 10 FATEs in 30 minutes at a leisurely pace.
    If it's 10 FATEs in 10 minutes vs. 10 FATEs in 30 minutes, you're talking about the same percentage.

    That's not what we're talking about.

    Let's look at the two people in your example:

    Why are we assuming Person A is grinding less time? If someone does 10 FATEs in 10 minutes, they're doing 30 FATEs in that 30 minutes.

    With that in mind let's compare them again.

    Person A does 30 FATEs in 30 minutes and Person B does 10 FATEs in 30 minutes...one-third as many.

    If they keep up this pace, with Person A tripling Person B's output, who is more likely to get their 12 atma first?
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  3. #3
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    RiceisNice's Avatar
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    This is where my mentality kicks in. I can say that Person A has a higher likelihood, if only because he's doing more FATEs, but it does not equate to where he has anything higher than 3% of getting an Atma. FATE grinding or not, I look at it on per-FATE basis. 3% to get an ATMA from one, 3% to get an Atma from either of the two FATEs (instead of 4.5% of getting an Atma from two FATEs). I just don't believe in probability when it comes to actual practice.

    There's that off chance that person B can get an Atma where Person A doesn't, or even person C who comes out of nowhere and gets his Atma on his first FATE (which has happened on at least 2 occasions on my end).

    That's what I'm trying to get at. You could tackle 100+ FATEs and still end up with nothing. There's no sense of progress and it feel futile at times.
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  4. #4
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    YanDere's Avatar
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    Quote Originally Posted by Avarghaladion View Post
    -
    Quote Originally Posted by Axlle10 View Post
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    All of what you said has been explained with simple math, just scroll up and look for that.

    Quote Originally Posted by RiceisNice View Post
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    I understand how you feel, however, it's just a fact. It's true that you don't get your atma for sure doing that, but you actually increase the odds, regardless of how much do you feel that. It's a fact.

    Avarghaladion-chan said I'm sticking with that strategy like it's "the key" or something, but it's just the fastest way to get atmas, simple as that. Like exping with Dzemael farm, it's just the fastest way, I'm not saying it's "the key to getting drops and makes everything fast and easy".
    You'll still need from 1 day to 2-3 weeks, but it's definitely better than 2-3 months farming slowly.

    And Axlle10, if you played any other big RPG you know there's almost always a weapon with a luck-based system. And 3% is pretty common as drop rate, even quite high, thinking of most RNG weapons in videogames. We can even speak about Patapon 3, in which final weapons have 0,1% drop rate from the final multiplayer dungeon which requires 15-30 minutes if done very fast.
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    Last edited by YanDere; 07-23-2014 at 06:50 PM.

  5. #5
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    DenariusJay's Avatar
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    Quote Originally Posted by RiceisNice View Post
    That's what I'm trying to get at. You could tackle 100+ FATEs and still end up with nothing. There's no sense of progress and it feel futile at times.

    /thread
    /thread
    and... /thread.
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