
Originally Posted by
Duuude007
1. GC seals drop at a regular rate, and pretty fast rate when farming fates level 30+.
2. Using the seals, you get easy access to repeating quick ventures indefinitely
3. ...as well as spiritbonding draughts. Farm fates with gear you can convert into profitable materia at a nice pace.
4. Basic gil drops aren't that impressive, but the gil rewards from satisfying challenge logs can add up.
5. Chocobo grinding is not just convenient to do for safety/speed in fates, every week you can kill 100 mobs (in fates due to levelsync), which will gurantee an extra 15% chocobo xp for the given level, once a week.
6. I do try and team up not only for some socializing and cooperative groaning when new members get the drop as soon as they join, but to speed up general fate completion rates.
7. Now that my main class weapon is no longer zenith, I found farming atma as an opportunity to practice rotations and macros on my less-used classes.
8. Beastmen daily quests have some fate drops which you can farm in advance. I find this a matter of convenience, but still handy.
9. And of course, occasionally getting atma. I have 72 so far, and the average droprate has been 3.25%.
The one bit of side strategy I employ- Sometimes I go on for hours with no drops. Now I know this could be purely RNG, but out of habit i try and rule out potential 'zenith detection' game bugs too, by changing out of a zenith weapon class, and back in, every once in awhile.
No regrets, as my per- atma wait has never been over 10 hours. Ever.