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Thread: atma drop rates

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  1. #1
    Player
    Kurosawa's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    13
    Character
    Vel Bradford
    World
    Hyperion
    Main Class
    Lancer Lv 50
    I believe a better way to roll this out would have been 12 Zodiac based monsters. You fight them the same way Dhorme Chimera and Hydra are. BEFORE that, you have to go out and do FATEs with your Zenith weapon. As you do, it builds a random amount of "charges," and after, say, 200 or so charges or something like that, it will be fully charged and you can fight one of the Zodiacs. Defeat it, and you get that monster's Atma. Rinse, repeat. Still a bit timesink-ish, BUT it doesn't completely rely on BS luck and makes you put in work with the content to get the job done. I could live with that model, but this totally random garbage isn't fun or challenging. And yes, there are other weapons, but I want to progress the one I spent months earning in the first place, and don't feel playing the lottery is the best approach to doing it.
    (6)
    1.0 / 2.0 ALPHA & BETA Tester / Day 1 Player

    My XIVPad:http://xivpads.com/?Vel-Bradford-Hyperion

  2. #2
    Player
    skho01's Avatar
    Join Date
    Sep 2013
    Posts
    73
    Character
    Skho Damascus
    World
    Adamantoise
    Main Class
    Archer Lv 50
    Quote Originally Posted by Kurosawa View Post
    I believe a better way to roll this out would have been 12 Zodiac based monsters. You fight them the same way Dhorme Chimera and Hydra are. BEFORE that, you have to go out and do FATEs with your Zenith weapon. As you do, it builds a random amount of "charges," and after, say, 200 or so charges or something like that, it will be fully charged and you can fight one of the Zodiacs. Defeat it, and you get that monster's Atma. Rinse, repeat. Still a bit timesink-ish, BUT it doesn't completely rely on BS luck and makes you put in work with the content to get the job done.
    I agree with this. At least its a "world boss" that require some kind of coordination. Alternatively, they could lock it behind Thornmarch (Ex) / Levi (Ex) per weapon and some form of tomestone req. At least that'll give people incentives to run those encounters again. The second portion of book grinding sucks too, but at least its slightly more manageable.
    (1)

  3. #3
    Player
    revonine's Avatar
    Join Date
    Aug 2013
    Posts
    328
    Character
    Morri Umi
    World
    Cerberus
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Kurosawa View Post
    I believe a better way to roll this out would have been 12 Zodiac based monsters. You fight them the same way Dhorme Chimera and Hydra are. BEFORE that, you have to go out and do FATEs with your Zenith weapon. As you do, it builds a random amount of "charges," and after, say, 200 or so charges or something like that, it will be fully charged and you can fight one of the Zodiacs. Defeat it, and you get that monster's Atma. Rinse, repeat. Still a bit timesink-ish, BUT it doesn't completely rely on BS luck and makes you put in work with the content to get the job done. I could live with that model, but this totally random garbage isn't fun or challenging. And yes, there are other weapons, but I want to progress the one I spent months earning in the first place, and don't feel playing the lottery is the best approach to doing it.
    Quoted for genius ^^
    (0)