Quote Originally Posted by Zourin View Post
Actually, to correct you, that's like DPS ignoring survivability stats.
If I were talking solely about discussing itemization, you'd be correct. I was referring to DPS in general. DPS are still required to take VIT, which is a survivability stat, anyways, and it's entirely the same situation as for tanks. The only difference is that, just like for tanks, there isn't any options concerning survivability stats so they just have VIT and that's it.

By comparison, there isn't a tank out there that lacks stories of entire runs been saved by the skin of a few points of extra hp.
Well, actually, I don't really have any of those stories. The only times I've ever dropped to single digits and not had the run wipe were those where I used Holmgang. The survivability stories I talk about are those where I completely ignore a massive attack like Death Sentence because those actually happen to me (and, honestly, they're a lot more impressive than nearly dying as I see it).

The more important point of all this is that you're acting as if the improved DPS we're talking about comes at the cost of survivability. VIT is basically a static value, and it's been said over and over that parry is still the most important stat to have as a tank. It's impossible to have a tank that *only* has parry rating so you might as well optimize the DPS stats that you're basically forced to have so talk of optimizing tank DPS via itemization is entirely appropriate since you're going to have those stats no matter what you do.