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  1. #7
    Player
    Zourin's Avatar
    Join Date
    Oct 2013
    Posts
    178
    Character
    Navi Devarii
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Kitru View Post
    Ignoring tank DPS just because it's a secondary functionality is just as bad as a DPS refusing to dodge survivable bad shit. It's that kind of mentality that leads to PLDs swapping over to become utterly horrible WARs.
    Actually, to correct you, that's like DPS ignoring survivability stats.. which, if I'm not mistaken, is what every last one of the bloody glass cannons does anyway by default.

    Yeah, tanks do deal damage, but that's mostly built in for solo combat balance. We DO have to kill stuff on our own from time to time and can't have a monk follow us around to handstand everything to death (Or lancers pogo-sticking, or Bards being grossly fabulous). Even at 50% of the output of a dps class, that means you're only accountable for 1/5th of the total damage output in the party. .001% per-point increases in offensive stats are not going to mark any significant increase in performance in the grand scheme.

    By comparison, there isn't a tank out there that lacks stories of entire runs been saved by the skin of a few points of extra hp.
    (0)
    Last edited by Zourin; 04-01-2014 at 03:30 AM.
    Attitude is half the game. If you can't get over yourself, you're not at the top.