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  1. #41
    Player
    Drako's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    939
    Character
    Drako Lombardi
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Eekiki View Post
    Go play a male Tauren in WoW if you wanna dance like that.

    And I mean that in all seriousness; I'm not trolling you.
    Honestly I'd just be happy with the chicken dance. We need a chicken dance event, where we have to perform the chicken dance to attack mobs, similar to the firedance event from 1.0.
    (1)

  2. #42
    Player
    dragonflie's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    480
    Character
    Varsir Ishtear
    World
    Gilgamesh
    Main Class
    Pugilist Lv 100
    Some interactive emotes would be nice, like a High 5. TF2 made it possible.
    It would simply be <target player> /high5, the targeted player can respond to it with the same emote. Having a lala jump up to high 5 would be hilarious.

    Something like this for any future dance emotes would be nice as well.
    (1)
    The rains have ceased, and we have been graced with another beautiful day. But you are not here to see it..

  3. #43
    Player
    Bluevann's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,377
    Character
    Jet'a Vahn
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by AugustI View Post
    An actual sleeping emote for some races that looks like.. well, how a person would actually sleep.


    Not this.

    I would be completely fine with a direct copy of the animation that plays when you use an inn bed.
    Agreed. AGREED. Enough of this Miqo female sexualization. This is how I want my miqo'te F to sleep like:



    Also, I'd like another option for standing stances. I have yet to meet a person in my server who likes to use the Miqo F stance with hands behind the head. Everyone I've seen uses only the folded arms one.
    (7)

  4. #44
    Player
    Delnoir's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    56
    Character
    Delnoir Vermillion
    World
    Cactuar
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Camate View Post
    Welp, back to work... /mandervilledance
    So that's what you're all doing instead of fixing the instance lag. >_> (I'msorryIhadto)
    (3)

  5. #45
    Player
    Adel_Fortuna's Avatar
    Join Date
    Aug 2013
    Posts
    8
    Character
    Eden Fortuna
    World
    Excalibur
    Main Class
    Archer Lv 80
    In some MMOs, you can use a special emote (like /dance*) that lets you sync up with other dancing players. Could we get something like that, too?

    I would personally like a /squat emote! I notice a lot of NPCs doing squats and being a big FF7, of course I want it for PCs. If it could be persistent, that would also be wonderful.
    (6)

  6. #46
    Player
    Bluevann's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,377
    Character
    Jet'a Vahn
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Camate View Post
    Also, currently when using “Change Pose” to change your posture, moving will return to the default; however, in patch 2.3 we will be adding a feature that will allow you to set which posture you return to after moving.
    Make sure you also fix it so that using other emotes while during a Chance Pose posture doesn't bring you back to default! T-T I nod and my arms unfold!

    Also <3 Change Pose for ground sitting, pretty please? My backside is yearning to touch the ground.

    Edit: I also hope they will make so that facial emotes are static like dances and sitting emotes are. Having to /annoyed every few seconds is... /annoying.
    (4)
    Last edited by Bluevann; 04-03-2014 at 04:42 AM.

  7. #47
    Player
    TrickedOutHoro's Avatar
    Join Date
    Aug 2013
    Posts
    119
    Character
    Zephyr Winds
    World
    Midgardsormr
    Main Class
    Pugilist Lv 60
    /changeposejojo /yareyaredaze /oraora /mudamuda /wryyy

    I wish.
    (1)

  8. #48
    Player
    MeeDeggiThePunisher's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    358
    Character
    Sevro Barca
    World
    Leviathan
    Main Class
    Black Mage Lv 100
    How about emotes where you interact with other players? Like /telljoke gets the player you target to /laugh.
    (3)

  9. #49
    Player
    Elazu's Avatar
    Join Date
    Aug 2013
    Posts
    625
    Character
    Aveira Teleri
    World
    Odin
    Main Class
    Archer Lv 60
    Quote Originally Posted by Camate View Post
    Greetings,

    I’m glad you’re all enjoying the new emotes. Hopefully things are getting done and you all aren’t just standing around and dancing…

    We’ll be sure to let the development team know your requests for future emotes!
    In the meantime, I wanted to let you know a couple things that they are planning and looking into.

    First, the team would like to add a lot more variations for emotes when using “Change Pose” and while I can’t say specifically which emotes, you can bet it will be fun!

    Also, currently when using “Change Pose” to change your posture, moving will return to the default; however, in patch 2.3 we will be adding a feature that will allow you to set which posture you return to after moving.

    Welp, back to work... /mandervilledance
    Please also tell the team to think about clipping when designing hair and armor pieces. The Gloam and Auroral chests have horrible clipping with shoulder length hair.

    Makes me sad.
    (1)

  10. #50
    Player
    WingsofWar's Avatar
    Join Date
    Aug 2013
    Location
    Ul dah
    Posts
    129
    Character
    Aria Jade
    World
    Leviathan
    Main Class
    Gladiator Lv 50
    /battlecry **Action that takes out main hand similar to hotkey "Z" with added emotion and a belting out a loud battle cry**
    /confused
    /faint
    /hug
    /powerup **Like battle cry without main hand** (think dragonballz powerup)
    (3)

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