Quote Originally Posted by Gramul View Post
How about a system that does have the RNG drops, but also a set where you automatically get it as a buffer?
That way, we don't loose the thrill of surprise if it comes early, but people have a set list to work towards.
That would be the ideal, common sense system most people are into. Granted this dev team is more or less the exact personification of the adage "Common sense is not always common." I personally feel like doing 100 FATEs in an area should be the demarcation point for such a system, but I am amendable to more than that. I've certainly done more than 100 in an area without a drop already, so that's not changing much for me. Either way, at least there is a failsafe for those of us not born under some magnanimous RNG star.