Quote Originally Posted by silentwindfr View Post
---
Well RNG is never good in my book because in my experience it favors those fortunate enough to get the item instead of rewarding people who worked for it.

I still would have preferred a solo quest chain that had tough instance fights with the final Instance boss fight being a Legendary NPC who was once the same Job as our character to test if we are worthy to follow in their foot steps and unlock great power in our relics but that would have required more work and a proper story covering each Relic weapon's history and Legends that were once our character's Jobs. (Group Quest chain would appear fine but group quest chains tend to end with most of the people being carried by others)