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  1. #1
    Player Taruranto's Avatar
    Join Date
    Aug 2013
    Posts
    697
    Character
    Archs Crysta
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Odett View Post
    Ninix is making great points and I think you're just failing to understand them at this point. If you want to do Coil, then you'll get better gear. Gear is the biproduct of content. If you want to do something that is not Coil, then you don't need Coil gear in the first place.
    There seem to be two different issues in this thread. The issue people seem to have is that the sands of time are placed behind lockouts and you'll be forced to fight 7 people to get one of them constantly, and for multiple jobs/pieces. I doubt some jobs will be able to go full bis before 2.4 if they have to upgrade a lot pieces using the sands.
    (0)

  2. #2
    Player ReiszRie's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    386
    Character
    Reisz Rie
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Odett View Post
    Ninix is making great points and I think you're just failing to understand them at this point. If you want to do Coil, then you'll get better gear. Gear is the biproduct of content. If you want to do something that is not Coil, then you don't need Coil gear in the first place.
    Well, Zodiac weapons aren't coil gear to begin with, but the items required to get them are coil drops which is the nature of this conundrum.

    With the double RNG for said drops, it makes Zodiac weapons only truly accessible by parties who have T6-9 on farm, which goes against the concept of FFXIV to have separate paths of gear progression to suit different players and their play-styles and also for players with bad RNG luck
    (0)
    Last edited by ReiszRie; 03-30-2014 at 04:54 AM.

  3. #3
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Odett View Post
    Ninix is making great points and I think you're just failing to understand them at this point. If you want to do Coil, then you'll get better gear. Gear is the biproduct of content. If you want to do something that is not Coil, then you don't need Coil gear in the first place.
    I didn't say that I'm not going to ever do Coils and that I want the best gear in the game for doing nothing, Again that's not the point. My point is that I may not be able to obtain the best gear in the game for months FROM COILS. With Crappy RNG and Lockouts I could go another 3 months without a drop. Tomestone Gear is suppose to fill in the gaps if you are having bad luck with Coils RNG. So again Assuming Sands of Time Drop in the new Coils, I could fall behind. The only reason I didn't fall behind pre 2.2 is because I could buy Relic Gear. Look how Tank/Healer drops were, My first static fell apart because the Tanks weren't getting drops after 3 months of farming.

    Full Allagan Gear or Full Weathered Gear(soldiery) are not BIS, Mixing and matching of both sets are. If Sands of Time only Drop in Coils then that mean I have to deal with RNG, Lockouts, and others lotting just so I could upgrade a piece of gear. And that could take months.

    If the only way to Upgrade Weathered gear is from Coils then the items need to be 100% for all party members per week, Even if its only from T7 100% and random from the other turns.. Simple as that. If it needs to be from the hardest raiding content then so be it, I really don't have a problem with it. But I do have a problem with upgrade items only dropping from the hardest raiding content, With whatever the Drop Rate is, On top of a weekly lockout, And then you have to lot against other.

    Pre 2.2 if you didn't get anything from Coils you could buy relic gear to keep up with the rest of your group. Post 2.2 if you have bad luck in Coils you can buy filler pieces but you still have to deal with RNG in Coils just to upgrade it. I don't know how they could make it upgradeable outside of Hard Raiding Content, I just don't think we should have the two best sets of gear all rely on RNG from content that has a week long lockout.


    Quote Originally Posted by BloodPact View Post
    Snip.
    About an hour ago there was some Party Finders for T1 that had ilvl84 and one had ilvl87 requirements on it, and a T5 with ilvl88 (I can understand that).

    Quote Originally Posted by rockso View Post
    Again not a race to be BIS by next week.
    Dude who is racing? With lockouts there is no racing in this game to be BIS. If the game Had no Lockouts Then you could come in here talking about racing.
    (2)
    Last edited by Arkista; 03-30-2014 at 05:46 AM.

  4. #4
    Player ReiszRie's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    386
    Character
    Reisz Rie
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Arkista View Post
    -snip-
    I do agree that there should be 2 separate and distinct paths of gear progression and not one that converges.
    (2)

  5. #5
    Player
    Kresciel's Avatar
    Join Date
    Aug 2013
    Posts
    37
    Character
    Arisa Myrrh
    World
    Tonberry
    Main Class
    Conjurer Lv 80
    Soon we will get i100+ parties only and the people who didn't have the rng luck to get their sands/oil of time will be left out. Sounds fun.
    (6)

  6. #6
    Player
    Ninix's Avatar
    Join Date
    Aug 2013
    Posts
    381
    Character
    Talim Amariyo
    World
    Balmung
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Kresciel View Post
    Soon we will get i100+ parties only and the people who didn't have the rng luck to get their sands/oil of time will be left out. Sounds fun.
    Sooooo... find a group with people who aren't unreasonable, or better yet, form your own.
    (2)

  7. #7
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Went back and fixed the OP so maybe now that will be better for some people.


    Quote Originally Posted by rockso View Post
    But if there was a better solution to gear drops id be all for it. Giving everyone a drop when you beat turn x is not the answer. Dropping a piece of unfinished gear that you can trade in for x turn drop of your choice isnt either. because who chooese who gets what? That causes issues even with people that are good friends. Everyone wants gear leaving it to luck keeps arguments of who gets what at bay.

    You know what would work though? Remove the lock out. Do like CT and lock gear lotting but allow people that havent gotten anything to get something from the turn. Id be completely down for that. Since 1-5 unlocked ive helped soooo many FC members get gear. I didnt do that before because lockouts and yes I wanted gear and less wipes.
    Lockouts aren't going any where for the next six months. You are against a upgrade item being 100% for everyone, But you are ok with them to remove lockouts and let everyone spam Coils all week long and then lock them out once they get a piece of gear? So if we used your mentality towards drops then dungeons should not give Tomes 100% of the time they should all be random. Would that be fair?
    (3)
    Last edited by Arkista; 03-30-2014 at 07:17 AM.

  8. #8
    Player
    Wildsprite's Avatar
    Join Date
    Jul 2011
    Posts
    1,299
    Character
    Moonfrost Hailstorm
    World
    Zalera
    Main Class
    Dancer Lv 100
    many of you are saying this garbage about only those who do the hardest content should have the best gear. I don't agree, but I dont think it should be easy for those who don't want to do the hardest content to get it either. different paths toward things like that gear keep people subcribing. make longer more time consuming paths to that gear(atleast the gear you get from the Soldiery being upgraded).
    (1)
    Last edited by Wildsprite; 03-30-2014 at 08:06 AM.

  9. #9
    Player
    Mcclebby's Avatar
    Join Date
    Sep 2013
    Posts
    22
    Character
    Asbel Alseif
    World
    Masamune
    Main Class
    Pugilist Lv 60
    Alternate pathway allow causal to gear up to current Ilvl. People complaining that those who do the hardest content should have the best gear...i dont agree with it. alternate gearing allow "hardcore" player to min/max your gear to BiS(Which isnt it your so call "best gear"). Why are people so opposed to causal just using myth/sols to get gear...just so you can have bragging right that you have the highest ilvl there is?

    Those people that say "if you dont like this game you should quit" people will leave when the time is right for them. TESO fan will leave FFXIV when TESO is release just like Wildstar fans will leave when Wildstar is release.
    (3)
    Last edited by Mcclebby; 03-30-2014 at 01:41 PM.

  10. #10
    Player
    Araeya's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    54
    Character
    Araeya Moonstone
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Wildsprite View Post
    many of you are saying this garbage about only those who do the hardest content should have the best gear. I don't agree, but I dont think it should be easy for those who don't want to do the hardest content to get it either. different paths toward things like that gear keep people subcribing. make longer more time consuming paths to that gear(atleast the gear you get from the Soldiery being upgraded).
    Even avoiding your 'everybody gets a trophy for playing' type of theory, yes, if you do not plan to raid the end-game content the gear was designed to to build for, why on Earth would you even need high-end gear? The idea here is that the gear is supposed to serve a purpose, not just be something you have. What are you going to do with it? Just stand around in it? Do lower level content with it? I mean, think about it. DoH and DoL have their own specific "best" gear. You can't get it by raiding or doing dungeons or anything else. You get it by doing what the gear's intended purpose is. For that matter, putting a roadblock to progression for those who do run the content the gear is designed for is a good thing. People who gear too quickly will get bored with the content and come to the forums to complain about how bored they are with the game. Not giving everything on a silver platter does one of two things: keeps people who have a desire to attain the reward playing, or makes those who don't have any use for it anyway find something that is useful to them.

    I did Coils for two months with my static before I or our other healer even saw a drop. We geared three tanks in the meantime. When I finally switched from WHM to PLD, I still wasn't BiS due to RNG. And ya know what? I didn't come to the forums bitching about it. And after I switched to PLD due to having unreliable tanks, I had nearly no Myth due to gearing my WHM and SCH, and guess what stopped dropping? Tank gear. So I was essentially with no way to get gear other than waiting on drops. Again, I didn't come here and whine about it, and I was running the content that high-end gear is designed for. See where I'm going here? The complaints I see in this thread are less than pointless. Progressive-minded raiders don't whine about RNG. They don't expect the reward to be easy to attain. They just keep at it and understand that the fun isn't always in getting the gear, it's in challenging themselves to do their best at the content. People focus too much on gear, even those who don't even raid.

    Quote Originally Posted by Sfarzoso View Post
    Problem is the way it is right now, as mentioned above in different ways or different manners. Casual players that wanted do EX primals could with at least being able to acquire Mythology armor. But now if you want to be high ilvl, YOU CAN'T BECAUSE YOU FIGHT A LOOT SYSTEM ALL THE TIME YOU WILL ATTEMPT ENDGAME!!!
    Another perfect example of wanting to have gear that is not necessary for the content you are doing. EX primals had a minimum ilvl built into the DF system. If you could meet it, you could beat it, and it didn't require full 90 to do it. You didn't need high level gear. If you need to out gear a thing in order to do it, but don't have access to the highest level gear, you are expecting to go against the design of the content to start with. That doesn't mean the accessibility should change. It means your expectations (or your effort) should change.

    So much 'gimme' in this game...
    (3)
    Last edited by Araeya; 03-30-2014 at 04:35 PM.

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