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  1. #61
    Player
    Xeak's Avatar
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    Jun 2011
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    Ul'dah
    Posts
    196
    Character
    Xeak Eckhart
    World
    Balmung
    Main Class
    Marauder Lv 50
    I'm not against a widget for gear swaps, but hasn't it already been confirmed that there should be no need for carrying tons of different pieces of equipment for just one class/job? I can definitely see it useful for switching between different classes' gear sets though, if that's what you're meaning instead.
    (2)

  2. #62
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Quote Originally Posted by Xeak View Post
    I'm not against a widget for gear swaps, but hasn't it already been confirmed that there should be no need for carrying tons of different pieces of equipment for just one class/job? I can definitely see it useful for switching between different classes' gear sets though, if that's what you're meaning instead.
    /nod same with you; I think the gear swap widget for switching to other class generally, FIGHTER > CRAFTER, have to have 2 macro's just to change gear + another one for accessories. Everything doesn't fit in the 10line macro's we got so we have to make 2 macro's for it... which kind of sucks...

    How about class change widget? Same idea but can store gear info + abilities/action slot info by just clicking switching everything to that class. I read somewhere their are working on the abilities/action to be stored per class but just saying this might be another way.
    (5)

  3. #63
    Player
    Colino's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    2,327
    Character
    Colino Nyea
    World
    Omega
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Xeak View Post
    I'm not against a widget for gear swaps, but hasn't it already been confirmed that there should be no need for carrying tons of different pieces of equipment for just one class/job? I can definitely see it useful for switching between different classes' gear sets though, if that's what you're meaning instead.
    I'm mostly thinking of when you want to switch between combat/craft/gatherer. I have basic equipment for 5 or 6 jobs on me and it's a real hassle to switch because removing accessories takes a long time and it can't all be done in one macro.
    (4)

  4. #64
    Player
    Xeak's Avatar
    Join Date
    Jun 2011
    Location
    Ul'dah
    Posts
    196
    Character
    Xeak Eckhart
    World
    Balmung
    Main Class
    Marauder Lv 50
    I understand, yeah that would be a major hassle. I did the same in FFXI, but had to switch gear around myself because I had to switch gear back and forth between mules.

    To loosen up cluttering like that, if the widget for gear swapping is implemented, any gear for that class you created the set for should be placed into a 1-slot inventory item with an icon resembling some kind of bag that says "<class> Gear Set." Or, you know, SE can be the same as always and do whatever they can to clutter up out inventory and force us to buy more retainers. I still wish that one day they would remove equipped gear from your inventory instead of have it take up space ... maybe that should be a new thread lol
    (4)

  5. #65
    Player
    Ferth's Avatar
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    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Xeak View Post
    I understand, yeah that would be a major hassle. I did the same in FFXI, but had to switch gear around myself because I had to switch gear back and forth between mules.

    To loosen up cluttering like that, if the widget for gear swapping is implemented, any gear for that class you created the set for should be placed into a 1-slot inventory item with an icon resembling some kind of bag that says "<class> Gear Set." Or, you know, SE can be the same as always and do whatever they can to clutter up out inventory and force us to buy more retainers. I still wish that one day they would remove equipped gear from your inventory instead of have it take up space ... maybe that should be a new thread lol
    This is a phenomenal idea.

    Something like a craftable satchel for carrying sets of gear for given classes... I love it.

    It deserves it's own thread.
    (1)

  6. #66
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    took it away from OP and keeping as backup for later use... might not even use it but just in case.

    =====================
    Widget Ideas with 10+ likes
    (dunno how much I can do this...+ if its first time you're reading this thread better to read through each idea's to see if you like rather than just clicking on below with 10+...maybe i should do 5+...dunno)
    =====================
    (4)

  7. #67
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    Join Date
    Mar 2011
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    359
    Offensive and Defensive targets.
    (0)

  8. #68
    Player
    Xeak's Avatar
    Join Date
    Jun 2011
    Location
    Ul'dah
    Posts
    196
    Character
    Xeak Eckhart
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Seikninkuru View Post
    Offensive and Defensive targets.
    Elaborate?
    (1)

  9. #69
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    I posted this widget idea a few months ago (date is in May because I deleted the old thread to repost it in the proper category)

    http://forum.square-enix.com/ffxiv/t...-When-in-Range
    (2)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  10. #70
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    64
    This just popped into my head, but the ability to save up to 3 (or more, this just sounded like a reasonable number) widget configurations. Along with this, the option to turn widgets off and only have them appear when the menu is opened. Also, Menu display configurations.
    (1)

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