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  1. #1
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86

    Widget Name: Craft/Materia Craft Widget

    Description:
    Kind of like the repair request but for getting item crafted or materia attached to gear WITHOUT trading the items to player which can result in times where player will run off with your item/materials.
    Even if you trust the person stuff like this happens and saw it before on JP forums on XI so I'm suggesting this type of system/widget.
    1. Just like crafting screen you put the items/materials required to make that item just like regular crafting. It will give you option for what you can craft with those item/material and it will include the shard/crystals onto the screen.
      For materia craft put the gear/weapon you want the materia to be attached along with materia, and catalyst.
      On this screen there is another check box which allows players to craft without your agreement. (used for #4 below)
    2. Put in the reward you want to give to the person that crafted successfully just like the repair system.
    3. Once the item is up for craft it will have a new icon like repair next to players name.
    4. Crafter will come and check your request just like how repair works.
      Iif they decide on crafting for you they click on craft button which will then send the player requesting to be crafted, then that player will have a icon like trade window which displays that crafters class and levels he/she has and to allow or deny that person to craft for you.
      (UNLESS in step #1 you checked the box to allow players to craft without your agreement then it just skips this step and lets crafter attempt the craft.)

      Another idea I had here was to show players rating - just think of it like eBay seller, once you sell something you get rated, and as you get more positive ratings you start selling more. Same for here, you craft something for a player and the player can rate them, need to find out a way people can't abuse this... they always will find a way anyways... but better rating for that crafter more trust you can have to allow that person to craft for you.
      Reason for the rating system - Some players may have high rank/level craft but to mess with players they will get accepted but will fail on the actual crafting on purpose by choosing bad options on purpose.

    What you all think? This way you don't have to trade the items to someone to have it crafted, and you are allowing the player to craft so whatever the result it is your own responsibility for letting that person. With the rating system it also shows if you can let that person craft or if you're scared you scared wont let them. (Was thinking also adding minimum level requirement for the crafter but that might be too hard to add.)

    It's not as good as giving to your buddy and stuff to get higher rate of HQ since most likely these people will synth the fastest way they can to walk away with the reward so it will probably end up with NQ but it allows players who can't craft a chance to get items crafted.
    (1)

  2. #2
    Player

    Join Date
    Jun 2011
    Posts
    108
    [Widget Name] {import}
    ========================================
    [Details/Reference] {imports a player made widget, after use, the widget assumes the properties of the imported widget. And a new, empty, import widget is made.}
    (0)
    Last edited by WillRiker; 08-28-2011 at 06:29 AM.

  3. #3
    Player
    Altanas's Avatar
    Join Date
    Jun 2011
    Location
    Bastok
    Posts
    748
    Character
    Altanas Aidendale
    World
    Excalibur
    Main Class
    Lancer Lv 70
    [Widget Name] Recipe Book Widget
    ========================================
    [Details/Reference]
    As an aside to the usual crafting method, to allow for Quicker Crafting without going through all the process and menus.
    Flick through the recipe book, choose your recipe, drag and drop ingridients onto the recipe list in the widget (drop as many of each per stack of item), Quick craft button?
    (4)

  4. #4
    Player
    KiniRyris's Avatar
    Join Date
    Mar 2011
    Posts
    185
    Character
    Kin Ryris
    World
    Exodus
    Main Class
    Archer Lv 70
    Not sure if this was said, didnt read everything, but an Achievement list needs to be in the game somewhere, dunno if i would put it on the main interface, but in the main menu or somehing. that probably doesnt count as a widget then
    (2)
    xivpad - http://xivpads.com/?8065522

  5. #5
    Player
    Resheph's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    325
    Character
    Resheph Rahovari
    World
    Hyperion
    Main Class
    Gunbreaker Lv 70
    Minimap toggle!!! Please! It's huge and distracting!
    (1)

  6. #6
    Player
    ydp002's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    168
    Character
    Kidd Ikuto
    World
    Hyperion
    Main Class
    Archer Lv 50
    A bestiary

  7. #7
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Price history tracker.

    Shows the price history of whatever item is currently highlighted in the inventory. Widget auto-fades when it's not used.
    (2)

  8. 08-29-2011 11:00 AM

  9. #9
    Player
    Tempestmoon's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    281
    Character
    Mataya Tempestmoon
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    A quick launch Widget so you can launch the game and auto log in with your main char right after entering password.
    (1)

  10. #10
    Player
    Oscillate_Wildly's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah.
    Posts
    657
    Character
    Aedida Aldricht
    World
    Balmung
    Main Class
    Scholar Lv 60
    [Status Effect Widget] The one that shows your buffs, debuffs, timers.
    ========================================

    I'd like the ability to LOCK this similar to how we can click through the chat box but still target it later, as it gets in the way of trying to target things. Because we have to mind where we click due to the large area of target-ability tied to names now, that widget decreases the amount of screen we get to click around, particularly if you're working on a very small monitor
    inb4 "Get a bigger monitor" that's not always an option.

    This could be fixed by giving it the behaviour of the chat box. Double clicking a status effect will open the widget to move it. or it could be adjusted in the Config.
    While locked, a hovering behaviour could be added to status effects to show what they are/what they do.
    (0)
    Quote Originally Posted by Bayohne View Post
    Yeah that ^
    Cool signature, btw!
    Not you, Oscillate_Wildly.
    Not you.

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