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  1. #1
    Player
    BazFamrit's Avatar
    Join Date
    Jan 2014
    Posts
    44
    Character
    Simon Baz
    World
    Famfrit
    Main Class
    Marauder Lv 70
    As a pure DPS check this works fine. In a real fight where you'll need to save brutal swing for stuns they should be about equal. Also in a fight where the tank needs to focus solely on taking the least amount of DMG possible, pld wins. They have more defensive cool downs and an extra mitigation proc with shield. War excels in pure DMG and pld excels in pure DMG reduction as we've all known for a while.

    Also, fracture lasts longer for war than it does for pld which would allow war to do more DMG rotations before reapplying. So they don't actually cancel each other out.
    (2)
    Last edited by BazFamrit; 03-30-2014 at 03:47 AM.

  2. #2
    Player
    Huntington's Avatar
    Join Date
    Feb 2014
    Posts
    532
    Character
    Dante Huntington
    World
    Shiva
    Main Class
    Marauder Lv 70
    Only gotten MRD to 20 or 21, can't remember right now, and I myself have known for awhile that after it got buffed, WAR had superior damage capability. PLD is about mitigation and WAR is about sustaining. It's at least good to see an "official" confirmation to know it was true.
    (1)

  3. #3
    Player
    Set's Avatar
    Join Date
    Mar 2014
    Posts
    24
    Character
    Set Suna
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    this was simply to test potential not reality, that is too hard to test because it would be situational.

    you are very correct about fracture and I didn't account for that. Oh well script is out there and can be modified to work with it.
    (0)