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  1. #1
    Player
    Gesser's Avatar
    Join Date
    Sep 2013
    Location
    New Gridania
    Posts
    728
    Character
    Saedrin Nightfury
    World
    Gilgamesh
    Main Class
    Pugilist Lv 94

    2.2 Disappointments

    First off, I greatly appreciate the sheer amount of content & work put into this update.

    Despite this, there are still plenty of bothersome changes, and a handful of absent changes which ought have been expedited or handled differently IMO.

    This' all in the interest of bettering the game, I hope SE not think me complaining or belittling them.


    Atma's - I am bothered by the 13,500 myth requirement to advance (which you can't even begin to spend on until after all Atma's have been obtained). I say reduce the req. to 9k & let us purchase the books in advance. I don't mind the Atma grind itself. Bonus: while I don't mind the grind, I would find it better if SE made FATE's more interesting (adding legitimate mechanics to many of the bosses, perhaps make some like fighting an actual dungeon boss & etc.)

    Challenge Log - a nice addition but poorly implemented. It's more like a chore log, I appreciate the bonuses but I'd hoped for reasons to revisit content apart from some gil/sub-50 exp. Dungeon Challenge entries should've been like "kill Caduceus without feeding" or "beat Garuda Hard with both sisters alive" etc. Clearly poor examples but you get my point.

    Chocobo's - mount whilst summoned, great! Still no Chocobo during queue & no respec. Frankly, I feel these implementations are absurdly long over due now. Also, highly disappointed there's no "jumping on" animation. I would've loved to see Mi'qotes hopping on leapfrog style from behind or Lalafell's skittering up the side.

    Crafters - they really need to reverse the policy on crafting not having a legitimate place in the end-game. The cost & the work it takes even just to earn the ability to craft i90 gear (which' effectively the new raider's bottom-tier) is ludicrous, especially when you consider how jokishly easy it is to farm BC 1-5 now. The gear will practically outdate itself nigh-immediately. And that's just scratching the surface.

    Dungeons - love the new environments & bosses. Dislike that a number of the boss mechanics are rehashed from other dungeons (*cough* AV boss 2 & WP boss 1 *cough*). Dislike [SPOILER]howdiablodoesn'tsayanythingandissurelydead[ENDSPOILER]. Dislike how none of these 4-mans present hardly any challenge to the previous end-gamers (i70's & up can steam-roll these dungeons so easily). Dislike how all the gear is useless to most end-gamers. Dislike how easy it is to train-wreck all the trash still (spare perhaps the last few pulls of LRoA). Please implement Extreme Dungeons ASAP SE (drop alternative i80-85 pieces) that are absurdly hard & actually require strategy to down the trash (instead of entirely altering the dungeons, you could just a) up the mob count, b) up the mob mechanics/stats, & c) utilize the same bosses & up their mechanics/stats).

    Glamour - great but unnecessarily complex. What was to be an exciting feature has become overly convoluted & downright messy... not to mention unintuitive. Also, Odin Armor.

    Party Sort - nice, thanks SE. However, still no FC/LS member sorting?! And no Company Chest Sort.

    Retainers - give us a third baseline, that is all. I can deal with paid retainers, I can deal with spenders having a greater market advantage, I can't deal with you guys adding SO much extra inventory into the game & not providing additional inventory by default. Inventory was already bloated pre-2.2, and a severe burden/hassle... now it's a complete nightmare. As well, for Ventures, for the love of god let us equip them from their inventory instead of forcing us to first withdraw all the equipment we wish to apply to them.

    Tank Mounts - non-retroactive, are you kidding me? Sorry but this was highly insulting I feel. Up and coming tanks were already incentivized, I feel current tanks should have been awarded their lot (or at least, their due progress on it).


    MINOR SPOILERS

    Main Story - the exposition/travel has gotten out of hand. I did all that go back & forth from Vesper Bay constantly during the lowbie story... I also served my time being the errand boy & completing fetch quests. To top it all off: long unskippable cutscenes to unlock the dances & being required to fulfill a ridiculously silly, long, & annoying (imo) side-story to unlock Trials Roulette (Gilgamesh - Hildebrand).

    It's just very hard to appreciate all the fluffy dialogue when the threat feels rehashed & is unpronounced. Or when 99% of the dialogue is non- imperative or full of unnecessary exposition/pleasantries. Leviathan was barely featured (instead we perfumed Chocobo's & played Hide n Go Seek)... he said next-to-nothing with no voiceover... the story was primarily filler & then simply another "oh no a Primal is being called back & we have to stop it", apart from a few extremely minor hints/tidbits.

    Turns 6-8 will surely be a different story... but Leviathan was more of the big story feature in a sense ("The Maelstrom") & I feel the mark was sorely missed.

    SPOILERS END


    Please chime in with your additions/opinion!
    (33)
    Last edited by Gesser; 03-30-2014 at 07:33 AM.

  2. #2
    Player
    Obysuca's Avatar
    Join Date
    Aug 2013
    Posts
    963
    Character
    Ayaminae Yirien
    World
    Midgardsormr
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Gesser View Post
    It's just very hard to appreciate all the fluffy dialogue when the threat feels rehashed & is unpronounced. Or when 99% of the dialogue is non- imperative or full of unnecessary exposition/pleasantries. Leviathan was barely featured (instead we perfumed Chocobo's & played Hide n Go Seek)... he said next-to-nothing with no voiceover... the story was primarily filler & then simply another "oh no a Primal is being called back & we have to stop it", apart from a few extremely minor hints/tidbits.

    but Leviathan was more of the big story feature in a sense ("The Maelstrom") & I feel the mark was sorely missed.
    I was kind of disappointed in this too :/ It felt like they hyped it all up and Leviathan was only in 1-2 cs, the fight, while fun, was super easy, no loot (from a HM too! so no one will redo it) and it could be done in ~2 1/2 hours.


    I am kind of let down by 2.2. Over 90% of the content they added is either recycled with hard mode put on it or it's stuff you can finish in one day. That's expected to last us another 4-5 months for another 1-2 days worth of content? (Not counting coil/zodiac)

    I remember back in the day on a mmo (lol) when an update would keep you busy for months or more and if they added more story missions, you couldn't do them all in a few hours, they'd take a few days, weeks or more maybe if you got unlucky with the fights. Now everything is just a breeze with no challenge, not to mention when they do add some new story into XIV, 95% of it are fetch quest fillers.
    (9)
    Last edited by Obysuca; 03-29-2014 at 01:58 PM.

  3. #3
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    I really enjoy all of the content. The main issue for me is just that lag has been evenly distributed to affect all instances, but I am sure it will be resolved soon. The atma quest might have been designed to get more people assisting with fates which had become empty in most areas.
    (3)

  4. #4
    Player
    Mikedizzy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,028
    Character
    Rain Arrows
    World
    Behemoth
    Main Class
    Bard Lv 60
    How do we get the Leviathan weapons then??
    (1)

    Server: BEHEMOTH
    FC: CASCADIA
    Playing since Beta phase 3

  5. #5
    Player
    Gesser's Avatar
    Join Date
    Sep 2013
    Location
    New Gridania
    Posts
    728
    Character
    Saedrin Nightfury
    World
    Gilgamesh
    Main Class
    Pugilist Lv 94
    Quote Originally Posted by Rufalus View Post
    I really enjoy all of the content. The main issue for me is just that lag has been evenly distributed to affect all instances, but I am sure it will be resolved soon. The atma quest might have been designed to get more people assisting with fates which had become empty in most areas.
    As I mentioned, I am not disappointed with the grind. In fact, I think it's served as an ingenious method for repopulating the "open realm" & displacing the 50's from Mor Dhona. It surely was designed to cause FATE participation and spread us around which I like... what I don't like is the absurd follow-up requirements.

    Quote Originally Posted by Mikedizzy View Post
    How do we get the Leviathan weapons then??
    Extreme Mode.
    (3)

  6. #6
    Player
    Obysuca's Avatar
    Join Date
    Aug 2013
    Posts
    963
    Character
    Ayaminae Yirien
    World
    Midgardsormr
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Gesser View Post
    Extreme Mode.
    Wish they would have put them in HM one and kept the upgrade items in extreme, just to give people a reason to redo the fight. SE actually adds a fun fight and gives us no reason to do it again :/ Sure there's extreme Levi, but I'm sure there's a lot of people (including me) who are cockblocked by the other extremes (mostly due to people pulling the bs that you "need to know the fight before actually doing the fight")
    (5)

  7. #7
    Player
    Gesser's Avatar
    Join Date
    Sep 2013
    Location
    New Gridania
    Posts
    728
    Character
    Saedrin Nightfury
    World
    Gilgamesh
    Main Class
    Pugilist Lv 94
    Quote Originally Posted by Obysuca View Post
    Wish they would have put them in HM one and kept the upgrade items in extreme, just to give people a reason to redo the fight. SE actually adds a fun fight and gives us no reason to do it again :/ Sure there's extreme Levi, but I'm sure there's a lot of people (including me) who are cockblocked by the other extremes (mostly due to people pulling the bs that you "need to know the fight before actually doing the fight")
    i80 variants wouldn't have hurt. And to make hard-mode Leviathan a little more difficult... he's pathetic. I understand he's required for story-progression unlike the others, but holy crap is he sad.
    (4)

  8. #8
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,064
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Obysuca View Post
    Wish they would have put them in HM one and kept the upgrade items in extreme, just to give people a reason to redo the fight. SE actually adds a fun fight and gives us no reason to do it again :/ Sure there's extreme Levi, but I'm sure there's a lot of people (including me) who are cockblocked by the other extremes (mostly due to people pulling the bs that you "need to know the fight before actually doing the fight")
    Then again, if you can't do the other extremes you won't be able to deal with Leviathan extreme, while his HM was a joke he makes look Titan extreme like a walk through the park on extreme.
    Very fun fight though.
    (0)

  9. #9
    Player
    Obysuca's Avatar
    Join Date
    Aug 2013
    Posts
    963
    Character
    Ayaminae Yirien
    World
    Midgardsormr
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Atreides View Post
    Then again, if you can't do the other extremes you won't be able to deal with Leviathan extreme, while his HM was a joke he makes look Titan extreme like a walk through the park on extreme.
    Very fun fight though.
    I'm only up to Titan on the extremes, due to people ragequitting over stupid crap or getting the "must know fight before doing fight" stuff, so I just didn't bother. Of all the mmos I've played, a big portion of the community on here needs to grow up and stop being crybaby ragequitters / realize not everyone has done the fights. It's sad when people these days are too lazy to spend a minute or so quickly explaining a fight, so they just leave instead.
    (5)

  10. #10
    Player
    saber_alter's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Obysuca View Post
    Wish they would have put them in HM one and kept the upgrade items in extreme, just to give people a reason to redo the fight. SE actually adds a fun fight and gives us no reason to do it again :/ Sure there's extreme Levi, but I'm sure there's a lot of people (including me) who are cockblocked by the other extremes (mostly due to people pulling the bs that you "need to know the fight before actually doing the fight")
    there is some incentive, the leviathan barding requires a drop from it.
    (1)

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