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  1. #11
    Player
    skaterger's Avatar
    Join Date
    Mar 2014
    Posts
    455
    Character
    Joanna Selenia
    World
    Tonberry
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Kenji1134 View Post
    snip
    I think it's an interesting suggestion. My feeling is that it would buff blm damage quite significantly. Why do I say this? Right now we only use our fs proc after the next Fire 1. Because we don't want to waste half a second to see if we get a proc on our fire 1 so we cast another fire in between the proc. I think if we know that we will get a proc every third fire we can actually use the same 80% concept to pre spam fire 3. it would certainly give our rotation more consistency.

    One other thing I would like to see is blm having their own damage buff. we are the only job that doesn't have their own unique buff. drg has bfb, monk ir, bard has rs and summoners have rouse and spur but we have to use a cross class skill from a semi support class. This kinda sucks since in the job quest they touted us as wielders of destruction :>
    (4)
    Last edited by skaterger; 03-31-2014 at 01:11 PM.

  2. #12
    Player
    gamersince1976's Avatar
    Join Date
    Sep 2013
    Posts
    182
    Character
    Mal Shadowbeard
    World
    Gilgamesh
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by skaterger View Post
    One other thing I would like to see is blm having their own damage buff. we are the only job that doesn't have their own unique buff. drg has bfb, monk ir, bard has rs and summoners have rouse and spur but we have to use a cross class skill from a semi support class. This kinda sucks since in the job quest they touted us as wielders of destruction :>
    I couldn't agree more. When I'm playing as DRG I have a choice of 2 buffs, and as BRD I have a crazy 4 damage buffs (and that's as a "support" class). Having only 1 damage buffing ability as a Wielder of Ultimate Destruction (TM) seems like an oversight.
    (0)

  3. #13
    Player
    Mister-Wonderful's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    425
    Character
    Mister Wonderful
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Sleigh View Post
    For ST, BLM is about second worst sustained, fight depending. A well-played BRD (which is much, much harder to optimize than BLM) could pull 300-320 DPS in full i90 + i95 weapon. BLM can be slightly higher, but only if no interruptions, and Foe's comes out. Usually BRD and BLM will be very similar in ST damage, but many fights favor BRDs more unless it's tank and spank like T1-5, with minimal moving.

    In a fair fight, BLM will never beat DRG/MNK/SMN in ST, it's just not in the cards.
    You haven't seen an optimized BLM then. I can easily do over 300 sustained without foe and bad proc luck, and add multiple mobs and BLM kills it. Its easy to minimize interuptions, even in a fight meant to have many. Manawall, Manward, good placement and timing, easily top most bards as BLM. I find bard very easy to optimize, pulling 300 dps average at i87 w/elfin, optimizing BLM to do more than bard is a bit harder I find, as casts of choice to maximize can change depending on when mp tic and procs occur, Bard is very constant even with bloodletter procs, even though bard is more buttons pressed, I find it more challenging to max BLM, and easier to make mistakes on BLM as well(Leaving yourself too low on mp, cancelling cast).

    I agree mostly with DRG/MNK/SMN top 3 however.
    (2)

  4. #14
    Player
    Kuroyasha's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    786
    Character
    Kuroyasha Tenshi
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    Yea it's kinda ridiculous BLM have one buff...and it's cross class >_>. Like come on lol
    (0)

  5. #15
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Mister-Wonderful View Post
    You haven't seen an optimized BLM then. I can easily do over 300 sustained without foe and bad proc luck, and add multiple mobs and BLM kills it. Its easy to minimize interuptions, even in a fight meant to have many. Manawall, Manward, good placement and timing, easily top most bards as BLM. I find bard very easy to optimize, pulling 300 dps average at i87 w/elfin, optimizing BLM to do more than bard is a bit harder I find, as casts of choice to maximize can change depending on when mp tic and procs occur, Bard is very constant even with bloodletter procs, even though bard is more buttons pressed, I find it more challenging to max BLM, and easier to make mistakes on BLM as well(Leaving yourself too low on mp, cancelling cast).

    I agree mostly with DRG/MNK/SMN top 3 however.
    From my experience, BLM is 300-330 without Foe's, without any interruptions. BRD is 300-320 without DRG buff, but it's consistent. BRD vs BLM depends on a lot of things: ratio of BRDs to BLM, if a DRG is in the party, the fight's duration (short fights where BRDs go HAM won't leave much room for BLM to catch up even with slightly superior average sustained), and the fight (try as you might to mitigate movement, something like Eruptions in Ifrit EM will make you lose DPS even with a Firestarter and Swiftcast saved and Aetherial back to the group while BRD loses absolutely nothing). Also if it's a multi-DoT fight vs AoE - BRD beats BLM in T1, for instance, just because BLM gets minimal DPS gain from two enemies unless you score crazy 5% chance procs to multi-DoT properly while a BRD multi-DoTing can score 360+ from throwing out constant Windbites and VBs.

    If anything I have beef with SMN just being a better choice for lots of content. Lots of movement like T6? SMN wins. Primarily ST or 2-3 enemy fight? SMN wins. Ranged with same caster LB, better Heavy option, battle raise, less affected by movement, more sustained, better Virus, less CD on E4E, ridiculous DPS when multi-DoTing can occur, and with proper planning with Bane + Fester + ED if needed, its burst is terrifying for a DoT class.
    (0)
    Last edited by Sleigh; 03-31-2014 at 04:06 PM.

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