Results -9 to 0 of 15

Threaded View

  1. #12
    Player
    Kenji1134's Avatar
    Join Date
    Mar 2011
    Posts
    666
    Character
    Aleksandr Deicide
    World
    Cactuar
    Main Class
    Marauder Lv 70
    Yeah, nothing like casting 5 Fire's and getting 0 FS procs.

    I wonder though... How much would things change if the Firestarter trait was changed from a 40% change, to a simple stacking mechanic.

    Every time you cast Fire, you get 1 stack of "Firestarter". When you have 2 stacks, your next Fire 3 is free and instant.
    Now the key thing would be the buff timing. We know that generally, if a cast is ~80% complete, you can move without breaking it. Lets apply that as a mechanic here. When you are casting Fire, if the spell gets to 80%, then it cannot be interrupted, AND THAT is when you get the proc.

    In effect, this would turn the rotation into: Fire (1 stack) - Fire (2nd stack proc at 80% of cast) - Fire 3 -Fire (1 stack) - Fire (2nd stack proc at 80% of cast) - Fire 3 - Fire (out of mana) - Blizzard 3... And when we use an Ice spell, we automatically lose all stacks of "Firestarter".

    Potency wise, right now we do 5 Fire's per cycle, and for procs we have 5*.4 = 2 procs, so on average we "should" have 5 Fires and 2 Fire 3's during each cycle.
    Well with this change, we would have EXACTLY that, every time. This would provide PREDICTABLE burst to BLM, without affecting the long term dps.

    Really the only time where this would increase BLM dps is if you use Convert after the 5th Fire to get enough mana for a 6th, then a Fire 3... But an extra 2 attacks every 3 minutes is not going to alter our sustained dps in a noticeable way.
    (2)
    Last edited by Kenji1134; 03-31-2014 at 11:47 AM.