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  1. #71
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by ispano View Post
    No, it was always at that level.
    I beg to differ. After Gearscore came along back in Wrath of the Lich King, I ran The Nexus with a group in the dungeon finder. One person in the party threw a fit because someone's gearscore wasn't high enough for his liking. I can't remember what the numbers were like back then, but he wanted everyone to have a score that was on par with Ulduar/Trial of the Champion raiding gear, which was absurd for the low level of difficulty of the dungeon. He initiated a vote-kick, which was rejected, so he spent the entire run griping. We got through the dungeon just fine and there was no reason for the drama.

    For those who didn't play WoW, that's like trying to kick someone from The Wanderer's Palace for not being i90.

    I never saw that kind of jackassery before Gearscore. Please, we don't need to encourage that kind of elitism in ARR.

  2. #72
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Rowyne View Post
    -snip-
    I agree with you 100%, Gearscore was half the reason i stopped playing WoW to start with. Got so sick of being told even back in WOTLK that my Disc Priest was undergeared for the LK(normal 10) fight, yet i was sporting the title AND weapon from killing him.

    @The OP, if they're in the dungeon with you, they're of the right ilvl to be there, So the only thing preventing you from clearing any given content with them is knowledge of the fight and/or player skill. You don't need to know their exact average ilvl.
    (3)

  3. #73
    Player
    Astralos's Avatar
    Join Date
    Oct 2013
    Location
    Ul'Dah
    Posts
    216
    Character
    Astralos Bladesong
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Tiggy View Post
    ...and if I really want to dig down it isn't hard to add a few numbers and divide by the number of slots. It's not unreasonable for us to want to be able to get someones iLv at a glance with the glamour system in place.
    If it's not hard, why are you asking them to implement something that always does the math for you? Do it yourself.
    (2)

  4. #74
    Player
    ignacioricci's Avatar
    Join Date
    Oct 2013
    Posts
    36
    Character
    Anubis Kuro
    World
    Hyperion
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Hvinire View Post
    The team refrained from making another player's average ilvl visible upon examination to avoid players making party setup decisions based exclusively on the average ilvls of their teammates.
    This statement makes no sense whatsoever when the game has a party finder with item level. The "discrimination" occurs on the party finder, not on the examination. No one ever makes a party by examining another player.
    (0)

  5. #75
    Player
    Lego3400's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lomnisa (Live) Uldah (Beta)
    Posts
    312
    Character
    Vandal Lillithson
    World
    Excalibur
    Main Class
    Summoner Lv 60
    Quote Originally Posted by ignacioricci View Post
    This statement makes no sense whatsoever when the game has a party finder with item level. The "discrimination" occurs on the party finder, not on the examination. No one ever makes a party by examining another player.
    You've never tried to join a manually formed party lead by eliteists have you?
    (2)

  6. #76
    Player
    ignacioricci's Avatar
    Join Date
    Oct 2013
    Posts
    36
    Character
    Anubis Kuro
    World
    Hyperion
    Main Class
    Thaumaturge Lv 60
    No, but anyway:

    What is really the trade-off? Instead of spending 1 sec viewing the item level, spend 10 checking every piece?
    Want it or not, if you can see all the pieces, you can know the item level.
    So, the feature per-se is not adding any new information, is just less time consuming.

    That's why it makes no sense to me.
    (0)

  7. #77
    Player
    Darske's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    142
    Character
    Darske Aldrech
    World
    Ultros
    Main Class
    Thaumaturge Lv 50
    The trade-off isn't so much about the fact that it's faster so much as it is about player attitude. Take groups for Coil, for example. There are groups for T1 that can, with effort and skill, conquer Cad at i70, and there are groups that demand that you be at i80 before you even try T1.

    It's not so bad now since it's just limited to PF requirements, but picture what the super-elitist parties will start doing if everybody's ilvl was immediately examinable. You could queue up for AK, and get booted in the first few minutes because your gear "wasn't good enough for the group", regardless of whether or not this has any factual basis rooted in your actual performance.
    (2)

  8. #78
    Player
    Wobble's Avatar
    Join Date
    Mar 2011
    Location
    GRIDANIA
    Posts
    1,343
    Character
    Wobble Wibblewobb
    World
    Balmung
    Main Class
    White Mage Lv 60
    Go on the lodestone if it's that important for you to see someone's ilevel.
    (1)

  9. #79
    Player
    PixelPirate's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    130
    Character
    Hettan Rennik
    World
    Gilgamesh
    Main Class
    Gladiator Lv 1
    I can't count the number of times when an "under-geared" group of smart people cleared a daunting fight/dungeon.

    I also can't count the number of times when groups of elitist i90's timed out or abandoned the same exact content. Item level glory can't turn dumb people into smart people.

    Therefore, I vote "nay" on the proposal of making it easier to see a pointless number that has next to nothing to do with actually succeeding. It will only make it easier for dumb people to blame individuals for the failures of the group, or to discriminate others without cause.
    (1)

  10. #80
    Player
    Shinebox's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    46
    Character
    Don Katsu
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by jlewiss View Post
    I'm sorry but thats a really poor example you made there, seeing his ilvl is irrelevent if he is using another classes gear to get into the party. I THINK the feature you actually are suggesting here is that if your ilvl changes while in a party with a minimum ilvl requirement if you now fall below it your removed for the party.
    How is it a poor example? If the leader and entire party examined him after he joined he would have been asked to leave instead of losing due to low DPS (because he lied about his real ilvl). If the ilvl displayed he wouldn't have joined the party because he knows his ilvl would be displayed once he switched back into his normal gear.

    The entire party isn't going to sit there with calculators to determine if the item level joined under is correct. If there was a system feature where party kicked him that would be worse as players would try to get around it using accessories not intended for their job.

    Why is ilvl important? It increases your room for error especially in situations like pick up groups. Sure you can do coil in ilvl73 but it doesn't mean you have to.


    "The team refrained from making another player's average ilvl visible upon examination to avoid players making party setup decisions based exclusively on the average ilvls of their teammates."

    Then why bother putting it in party finder as an option?
    (0)
    Last edited by Shinebox; 04-04-2014 at 12:17 PM.

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