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  1. #1
    Player
    Wicc's Avatar
    Join Date
    Aug 2013
    Posts
    167
    Character
    Novari Frilaix
    World
    Excalibur
    Main Class
    Archer Lv 50
    Wait.. so you are complaining that the game is making you progress? Poor baby.
    (4)

  2. #2
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Well, the upshot of all this is that all the annoying threads complaining about FFXIV being a "Monday only game" and that there's "no content left" seem to have disappeared from the front page of the General Discussion forum...

    I guess we'll need to wait two or three weeks for those to come back.
    (2)

  3. #3
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by LineageRazor View Post
    Well, the upshot of all this is that all the annoying threads complaining about FFXIV being a "Monday only game" and that there's "no content left" seem to have disappeared from the front page of the General Discussion forum...

    I guess we'll need to wait two or three weeks for those to come back.
    that the best of it actually, because in a couple of week this thread will come back, because even with this idiotic grind, people with a lot of time of play will simply crush this. i have already seen a couple of people with the atma weapon. less than 2 after the patch. indeed it's only the first part of the zodiac weapon. but i really think that add artificial wall (and they are wall) that are grind (because grind was never challenging) for please this people that have a huge time of play it's stupid. because whatever you do, they will always find a way to crush it.

    i want to say this, add grind to the game for stuff like the zodiac weapon. well why not, but for stuff like the recipe for new ilevel 90 crafted stuff or some item is stupid. it's not fun, it's not rewarding in anyway since most of the crafted equipement will not be used. it's easier to get your myth for equip yourself than get the recipe for this stuff and after succefully craft it in HQ and pentameld it behind. if the crafting gears was close of the end game gear why not... but there it's not the case. even with pentameld it will stay far far less good than ilevel 100 gears... and BC2 give ilevel 110 gears.
    (1)

  4. #4
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Quote Originally Posted by silentwindfr View Post
    i want to say this, add grind to the game for stuff like the zodiac weapon. well why not, but for stuff like the recipe for new ilevel 90 crafted stuff or some item is stupid. it's not fun, it's not rewarding in anyway since most of the crafted equipement will not be used. it's easier to get your myth for equip yourself than get the recipe for this stuff and after succefully craft it in HQ and pentameld it behind. if the crafting gears was close of the end game gear why not... but there it's not the case. even with pentameld it will stay far far less good than ilevel 100 gears... and BC2 give ilevel 110 gears.
    What grind? Walking over to the MB and buying the items needed for the quest is not a grind.

    I'm sure that 3 months from now prices will be affordable to everyone.
    (0)

  5. #5
    Player
    Longhorn's Avatar
    Join Date
    Aug 2013
    Posts
    3
    Character
    Norah Vaiago
    World
    Zalera
    Main Class
    White Mage Lv 80
    Quote Originally Posted by silentwindfr View Post
    i want to say this, add grind to the game for stuff like the zodiac weapon. well why not, but for stuff like the recipe for new ilevel 90 crafted stuff or some item is stupid. it's not fun, it's not rewarding in anyway since most of the crafted equipment will not be used.
    THIS^^.... As a crafter, the lack of purpose is the main issue. I would happily grind for seals, potash, hard sap, etc. if there was a reason. Why go through the grind if there is no market what you can craft with the best gear.

    As a DoM and DoW, you grind for the best gear in order to beat the hardest content. If then after beating the hardest content, I have fun helping others. But what do I do with the best crafting gear? .... this is my disappointment. Crafting should be involved in the end-game. I disagree with others who say is shouldn't.
    (0)

  6. #6
    Player
    FelisC's Avatar
    Join Date
    Sep 2013
    Posts
    127
    Character
    Felis Catus
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    I wish I could like the first reply more than once. I died.
    (1)

  7. #7
    Player
    Gesser's Avatar
    Join Date
    Sep 2013
    Location
    New Gridania
    Posts
    728
    Character
    Saedrin Nightfury
    World
    Gilgamesh
    Main Class
    Pugilist Lv 94
    (0)

  8. #8
    Player
    Makaveli's Avatar
    Join Date
    Apr 2012
    Posts
    6
    Character
    Makaveli Supreme
    World
    Diabolos
    Main Class
    Thaumaturge Lv 55
    Why do people want to beat everything in the first 5 hours of the new patch?
    (0)

  9. #9
    Player Vhailor's Avatar
    Join Date
    Feb 2012
    Posts
    761
    Character
    Deionarra Eidolon
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    To an extent, the OP has some valid points.

    The issue I've had with the past couple of content updates is that they've heavily favoured the extremely wealthy. Want to participate in housing? Better be in a wealthy FC. Want to level multiple crafts? Have fun buying enough of the crafting materials which are now the barrier to entry, since Philosophy tomestones aren't around anymore. They weren't even nice enough to let us purchase the items with Mythology, which frankly I find rather annoying; there is no efficient way to "target" materials like Potash anymore except through the AH. Considering you would need a grand total of 112,500 GC Seals in order to accumulate the minimum amount necessary to access a Mastery book for a single craft, I'm not rating this as being particularly efficient.

    The fun doesn't end there, however. Want to go after the new Gathering stuff? Have fun stacking materia on your gear, and good luck with the AH prices. To be fair, they did improve spiritbond rates, but the entire materia system is a giant RNG that is programmed to destroy your gil. Exceedingly wealthy players? No problem. Everyone else? It's a lot of work.

    I have absolutely no issue with long-term goals; it's how the crafting and gathering goals are set up that's bothering me. If you look at Zodiac weaponry, that makes all the sense in the world - wealthy player, poor player, it all depends on the amount of time you're willing to invest, mod some luck with the RNG. That's how to do a long-term challenge. Crafting and gathering jobs have absolutely no equivalent; instead, we're effectively being told that unless you're wealthy, you have an exceedingly high barrier of entry. This was a lazy way to keep materia relevant for Gathering, and Philosophy items relevant for the markets. Nothing more, and nothing less.
    (5)

  10. #10
    Player
    Seraphita's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    116
    Character
    Seraphita Raziel
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    This is what you complain about?
    What about the ungodly lag in instances?
    Surely that is more of an issue than content taking a little longer to get. lol
    (0)

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