Here, I saved you the trouble. https://www.youtube.com/watch?v=rAlTOfl9F2w
If you are mad now, wait until you realize no one is going to buy crafted gears since they are awful!
im frustrated that players with level 1-25 lnc or don't even have lnc unlocked rolling greed on lnc/drg CT loot. >:E
Well I agree 100% with the point about the old crafting items like potash, peacock etc. 2,500 seals for one? Really? They were much easier to farm before this patch. It's funny how you can easily obtain myth now and there's no cap but old crafting mats are now harder than ever to get. Think about how many fates you have to run just to get 1 OUT OF THE 9 items you need to craft just 1 of the 5 items you need to turn in. What do you get from the average high level fate, like 260 seals? You would need to literally farm fates all day just to make 1 vanya silk.
Now if you want to make the new materials hard to get I understand that, but why make old items much harder to obtain?
[QUOTE=AllOutWar;1982503]Well I agree 100% with the point about the old crafting items like potash, peacock etc. 2,500 seals for one? Really? They were much easier to farm before this patch. It's funny how you can easily obtain myth now and there's no cap but old crafting mats are now harder than ever to get. Think about how many fates you have to run just to get 1 OUT OF THE 9 items you need to craft just 1 of the 5 items you need to turn in. What do you get from the average high level fate, like 260 seals? You would need to literally farm fates all day just to make 1 vanya silk.
A lot of people (as in most posts) were about making things harder...and that only included stuff that was out, and some about things that were to come. It kinda seems like the dev's listened and made things harder to get. Now I realize that might be a shock to people, especially new people to the forums, but this is what a lot of posts were all about. Making things rarer to obtain, and since it wasn't specific, and more generic this is what we got
I like that its harder to make the single star items now, and I look forward to playing this game as soon as i get home, until my eye's are beet red!
@OP - Its a shame![]()
I am a winner, even though I sometimes fail.
If you have many crafter classes then FATEs are the lowest way to earn seals. You can earn around 1k seals for a single star suply&provision mission. Then there are also the GC seals.
Last edited by Felis; 03-28-2014 at 05:42 AM.
I have all crafts at 50 but the turn ins are once a day. So you do your turn ins for all crafters and get 8k which gets you 3 out of the 9 items you need to make it. Let's not forget about farming all the mats and then crafting your turn in items. That would take just as long as doing the fates. And dont forget you only get 3 of the 9 so you have to fate grind for the other 6. I'm not looking for handouts all I want is to be able to trade in myth for crafting mats like in 2.1 where we could trade in Philo for it. If they want us to use seals as currency then they should at least triple the number of seals you get from a fate. I shouldn't have to farm all day just to make one old 1 star item. I'm sorry but that is just inane.
I completely agree with you!
EDIT: Also, does anyone know where to get the Dress Material?
Last edited by TrystWildkey; 03-28-2014 at 06:23 AM.
Everyone thought paid retainers and fantasia would be the end of it.
You were warned.
Cash shop in, TrystWildkey out.
Sounds like a challenge!
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