So how badly is 2.2 gonna screw crafters struggeling to make ends meet. Cause on my server the stuff that regularly sells is 2 Star items.
So how badly is 2.2 gonna screw crafters struggeling to make ends meet. Cause on my server the stuff that regularly sells is 2 Star items.
If anything, I see plenty of opportunities for crafters in 2.2.
They can't kill crafting too much more... They have already crippled it, I make my money but not like I used to... Of course having all crafts on 50 also helps make cash
Well hopefully with the retainer help, i can level up fishing and Mining with out having it at 50, I just feel Culinary will get left out. Better have my fried Rice
http://www.twitch.tv/mogul1x
How exactly would adding more recipes and more ways to get materials and more desire for flavor items with glamors screw crafters at all?
Hell, even the (now outdated) iLvl90 gear we'll probably get to make will probably see a good deal of use, it's not as if the echo buffs and new tomestone gear will suddenly allow bad players to survive all the instant wipe mechanics on even the current progression content.
Well I specified struggeling crafters. If your got perfect melds in all crafts your in a very actionable position. I was only inquiring on the divide between highly melded crafters and those of us like me who just got all to 50 with AF. That materia counts for alot.
So everyone in the game should have all AF crafting gear pentamelded? Sounds like a communist state.
So you want to be a successful crafter but dont want to have to meld your gear at all.... i think we just found your problem with your way of thinking. Think of it this way, you wanna be a racecar driver but all you want to use is a matchbox car. Sure, you got a car. but its nothing compared to an actual car.
You have to want to make it in the economy. not just have it handed to you. And FYI, 90% of my income is made off of non-2 stars. so you really dont even need uber gear to HQ most 1-45 crafts. Maybe people have this braindead notion of "OMG 2 stars! that will make me the most money!" Wrongo. I can sell 100-200k worth of other gear in the time it takes to sell one 2-star for 75k after all the undercutting is done.
edit: sure, i craft 2 stars as well, but i dont go out and buy the mats off the MB, i use philos since i dont have any other classes to gear :P
Last edited by Axlle10; 03-18-2014 at 08:33 PM.
The concept of a "struggling crafter" in this game is perplexing to me. In this game, you can level ALL crafts to 50 in FAR less time and FAR more cheaply than it took to level a SINGLE craft to 100 in FFXI. Then, with all crafts at 50, it's easy to meld your own gear, and you'll probably have spiritbonded enough low-grade materia along the way to at least meet minimum requirements for 2-star crafting.
And, as was mentioned, it's dubious to assume that 2-star crafts are the best way to make money - philo tome ingreds are expensive, and that cuts heavily into your profit margins, whereas lower-level recipes sell for a lot less but are practically free to craft.
I'm not sure I follow. Even if you've just maxed your first craft, how could they make crafting any harder for you? If anything it's getting easier since you can make your retainer gather for you now. If you're having trouble making money, then look forward to the new mid level cosmetic gear that's sure to be a hot seller for a while.Well I specified struggeling crafters. If your got perfect melds in all crafts your in a very actionable position. I was only inquiring on the divide between highly melded crafters and those of us like me who just got all to 50 with AF. That materia counts for alot.
It sounds sort of like a fresh 50 complaining that adding stuff like Leviathan is unfair to them because they can't do it yet. Just like combat jobs you're expected to build up your repertoire of skills and gear over time.
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