Please start introducing party fights in quests, in the open world! No fates please ><
I'm really missing the AF type fights from 1.x

Liking the Zodiak quest line, though i would refer instead of fate, killing open world mobs - something akin to the hunting log - but for something like Zodiak the mobs to be killed have to be level 50+ and say something like 3 have to die within 1s of each other for them to count? or let's say depending on the job - have to kill with a certain combo? Something a little more challenging then random drops.

Keep up the good work!